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Comment History
Karator
Karator - - 20 comments @ HooTmAn

Is there a way you can provide the source code module of this mod, I absolutely love it but I would like to add new factions into it aswell as new locations and lords and i can't exactly do that with the base Viking Conquest source that is available since it would be missing all the great features this mod has :)

Good karma+1 vote
Karator
Karator - - 20 comments @ Blood Eagle PN 4.2.5

Is there a way you can provide the source code module of this mod, I absolutely love it but I would like to add new factions into it aswell as new locations and lords and i can't exactly do that with the base Viking Conquest source that is available since it would be missing all the great features this mod has :)

Good karma+2 votes
Karator
Karator - - 20 comments @ Blood Eagle 4.2

Is there a way you can provide the source code module of this mod, I absolutely love it but I would like to add new factions into it aswell as new locations and lords and i can't exactly do that with the base Viking Conquest source that is available since it would be missing all the great features this mod has :)

Good karma+2 votes
Karator
Karator - - 20 comments @ New levels 0.53

Is there a chance you can add a level transition between Grimwood and Wild Territory, would make the UNISG Playthrough more convenient.

Good karma+2 votes
Karator
Karator - - 20 comments @ Warfare ALife Overhaul 1.4.2

Hello,love the mod,just have a question about the UNISG. So when I start a new game with the ISG with both the story and warfare enabled because the ISG can't be played in warfare only so I have to go with the story, should I take over some starting territories in Darkscape where I spawn or just move on to Cordon. I know that when you leave Darkscape for the first time, Hernandez and the ISG member there will despawn, therefore making it impossible to take any territories anywhere seeing how they don't have a single base. I also saw in your mod description it says all ISG units are replaced by random patrols that guard lab entrances however so far I have not seen any ISG units at all anywhere in the world. So my question is should I take over a random base at the very start in Darkscape or just have the ISG baseless completely. Not exactly sure what to do here. Also follow up question(not that important but still), is there a way to mod the game so it make the Lost to the Zone questline playable with the ISG?
Thanks.

Good karma+1 vote
Karator
Karator - - 20 comments @ Europa ad Bellum

Why no Serbia?

Good karma0 votes
Karator
Karator - - 20 comments @ Adventure in the East

Have you considered adding South Slavs as a faction in the Balkans,they were present at the time although they weren't unified as a single state.

Good karma+2 votes
Karator
Karator - - 20 comments @ Europa ad Bellum

What about Serbia?

Good karma+2 votes
Karator
Karator - - 20 comments @ Tsardoms Total War

Great,thanks for replying,can't wait for it to release! :)

Good karma+1 vote
Karator
Karator - - 20 comments @ Tsardoms Total War

Any chance of accepting me as a beta tester,i got a lot of free time and will gladly test it :)

Good karma+1 vote
Karator
Karator - - 20 comments @ Medieval Kingdoms Total War (Attila Version)

Can i ask if you are planning to open tester applications soon cause you said that after the next update you will?

Good karma+1 vote
Karator
Karator - - 20 comments @ Medieval Kingdoms Total War (Attila Version)

Great mod...can't wait for it to fully release,but can you atleast say if it will be finished by the end of 2019? :)

Good karma+1 vote
Karator
Karator - - 20 comments @ Medieval Kingdoms Total War (Attila Version)

Oh well...So far its great,can't wait for it to release,keep up the good work :)

Good karma+1 vote
Karator
Karator - - 20 comments @ Medieval Kingdoms Total War (Attila Version)

Any information about the campaign release date?PLEASEEEE

Good karma+1 vote
Karator
Karator - - 20 comments @ Tsardoms Total War

If you are looking for beta testers still,which i hope you are...consider me aswell if you can :)

Good karma+2 votes
Karator
Karator - - 20 comments @ Bulat Steel

I love the mod and even thoe the translation is not complete i can still understand most of the russian words considering im from Serbia...but the game crashes a lot on endturn, is there any way to fix that?

Good karma+1 vote
Karator
Karator - - 20 comments @ Bulat Steel

Can you please help me...i installed the mod and it works fine but the the translation is still fully Russian and ive tried everything...i just don't know what to do anymore...

Edit:Nevermind im an idiot i fixed it...

Good karma+1 vote
Karator
Karator - - 20 comments @ Tsardoms Total War

Definetly me aswell if you are looking for people for alpha testing.

Good karma+1 vote
Karator
Karator - - 20 comments @ Tsardoms Total War

Any new information about the campaign you can release?

Good karma+1 vote
Karator
Karator - - 20 comments @ Tsardoms Total War

Yes because the campaign is not finished and is still in development,there is only a battle beta currently

Good karma+1 vote