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Comment History  (0 - 30 of 211)
KananTheViking
KananTheViking - - 211 comments @ Road to V2 - Previews

Thats really impressive looking, hows the pathfinding for units on the catwalks, is it finicky to get them up there or does it essentially just function like walltops?

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Know Your Weapons...

cause fish

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ BoTET FAQ/Troubleshooting

Just got a bug report, playing as the greenskins and ive noticed two things, one they are able to build both the regular mines, and the "Minez" buildings i dont know if thats intended or not, also the "Minez" building doesnt seem to build, when i first queued it up it made no progress, then when i removed it and added it again, it took the first turn off but then stopped making progress again, making it unbuildable

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ Laat Color

The only problem with that is they could be used kinda cheesily as artillery spotters

Good karma+4 votes
KananTheViking
KananTheViking - - 211 comments @ Beta Patch 1.2

The Khazad-Dum campaign has been and remains broken as of this patch, i hear its the primary target of the next version though

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ When you run out of animals to hunt, you farm...

So kinda like livestock in the vanilla game, except i assume they start at full capacity? Looks really great by the way.

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Edain Mod

Didnt really want to ask for help here but i cant find anything else, ive installed ROTWK to try out this mod, but my ROTWk when i try to launch it gives crashes with a long message about a DRONE HEALTH something or other and i cant figure out the problem, any help would be appreciated.

P.S. due to not having my rotwk discs anymore, and a new one being impossible to find, this is a less than legal verison, but i have seen many people get it working.

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ M2TW Graphic enchancemt mod

Will this make any other installed conversion mods unplayble or should it not effect them?

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Squeaks (Pawford) wrote...

The excitement intensifies.

Good karma+3 votes
KananTheViking
KananTheViking - - 211 comments @ ZombieMod

After looking at the recent screenshots of the BMD, and the two tanks, how will the zombie faction fight tanks? Just throw zombies at it in massive numbers till they punch holes or will there be a zombie in the style of a L4D tank?

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Warrior priest

Where are his hands?

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ Rejuvenator - Class Star Destroyer

Hate to be that guy, but how exactly do advanced trust engines work?

Good karma+12 votes
KananTheViking
KananTheViking - - 211 comments @ Merry Christmas

I may not know german, but the combination of that big x thing and the objectives in the corner looks like some sort of campaign mission or mayhaps even the random event missions like in vanilla EAW, either one would be great!

P.S. I'm sure this gets asked alot but is there any plan to implement multiplayer GC in 1.2? Happy Holidays!

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ King Ugly

Heavily armoured low finesse bludgeoning tool, it's like the spaceship version of a troll. Me likey.

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ AWAKEN

That big airship is reminescent of the Vulture from Halo Wars, which is a good thing, and looks ready to dish out some serious freedom.

Good karma+4 votes
KananTheViking
KananTheViking - - 211 comments @ A Story...

Cool beans, and my apoligies for the gender mistake, i guess i sorta assumed Squeaks was a guy since thats the norm for gaming, and the question about the hiatus was from some posts i had seen on the TWC forum but i may have misinterpreted. All in all though, mod continues to look better and better.

Good karma+3 votes
KananTheViking
KananTheViking - - 211 comments @ A Story...

Great story, it almost sounds like one of those archetypal stories that are found in variation in each culture, on a game related note is this alluding to a religous aspect of one of the factions? Also does this mean Squeaks is back from his hiatus and working on the mod again?

Good karma+3 votes
KananTheViking
KananTheViking - - 211 comments @ Setlement update and new models

Good to see more updates, and im glad these areas of modding arent being forgotten, as defending a city of vanilla buildings with units from a mod always looks kinda wierd.

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Isengard

Background needs more mountain, other than that it is orgasmic.

Good karma+3 votes
KananTheViking
KananTheViking - - 211 comments @ PHOBOS

Fear, the name fits it well.

Good karma+4 votes
KananTheViking
KananTheViking - - 211 comments @ Pistolier

I think there was a poll a while back in regards to the size of weapons, and it was decided that the large sizes would be preferred, because Warhammer.

Good karma+2 votes
KananTheViking
KananTheViking - - 211 comments @ Goblinssssssss

might be personal taste, but they seem a little too "human-skin-toned" to me, perhaps a grayer color.

Good karma+13 votes
KananTheViking
KananTheViking - - 211 comments @ SHARKS!

Do i sense a sharknado ring power or whatever they will be called in this coming?

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ Here they come!

Terry Crews

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ Mandalorian Sweeper

Awesome, moar cool tanks, will this be a hutt unit-mercenary style or is it part of a mandalorian subfaction?

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ "...Burn them, burn them all..."

I am glad to see that land units are recieving the same amount of awesomeness as space units, as i find the land battles to be quite enjoyable and so many mods put so much emphasis on space combat and neglect land, btw awesome tank.

Good karma+8 votes
KananTheViking
KananTheViking - - 211 comments @ Chaos Warrior's weapons

Need mor' choppa.

Good karma+1 vote
KananTheViking
KananTheViking - - 211 comments @ Republic at War

New Galatic conquest maps are going to be added in the next version, including one of exactly the type you described.

Good karma+6 votes
KananTheViking
KananTheViking - - 211 comments @ Republic at War

So i have 2 main observations in what i found while playing, one being a possible bug, the other more of a balancing thing. First the bug, i've found while playing as the CIS, when the republic AI invades using wookie warriors in thier army, if they use say only one non-wookie unit, aside from them, once all non-wookies are destroyed, the battle ends giving me a victory regardless of 3-8 wookie squads running around the map. Then when a second battle occured on the same planet, all the wookies that hadnt been killed were still there! Spawnkilling all my defending units before i could react. Secondly the balance issue, also in regards to the wookies, they seem a little overpowered for an infantry unit, with about 6 wookies able to almost demolsih an entier unit of droidekas, which are the consumate anti-infantry unit, not to mention about 9 shots from them being enough to level an AAT, i thinka reduction in either thier health or damage would be good to not make them invincible cheap army smashers. Aside from this great mod!

Good karma+3 votes