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Comment History
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

other than adding him "because he was in opposing force", I really don't see any reason to have him in the mod

Good karma+4 votes
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

why do you even expect him to show up

Good karma+4 votes
Kajlo
Kajlo - - 25 comments @ Development progress on my new mod, HDTF:C's failure

Tehcooler fard moment

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

March 2023 was a very old estimated release date for the mod, not sure why it wasn't changed earlier but in the latest article (that was released in summer) I stated that mod might release in 2024... but then this release date can go to even 2025. It's going to be fully released when it's fully finished, you can always follow mod's updates and demos that will be released in a shorter time span

Good karma+5 votes
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

Thanks! This demo was just a light start, we're already overhauling it so it'll get more interesting gameplay mechanics and better level design you can see updates on Lambda Generation site - Community.lambdageneration.com

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

We want to go for 2024 but I think it's easy to say it's gonna be released when it's finished. But! We will be making demos, releases and updates during the development so there will be stuff to play in the meantime

Good karma+3 votes
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

It's still is far from complete

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Announcing TimeWarp

Beautiful

Good karma+5 votes
Kajlo
Kajlo - - 25 comments @ Codename Bor3λ

Segs, keep up the good work (pray)

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

Thanks! I appreciate that you understood the point of the demo and noticed details related to the mod that a lot of people missed it. Comments like these give me a better idea and what should I continue doing and what should I improve in the future, I'm working with the team to improve maps and make the fights harder and more interesting as well as better writing in the future. Also no need to say bad stuff about other's!

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

we do plan to add Gonomes but there is still a lot of room for something new!

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

I never heard of official opfor 2 unfortunately but if you think this mod's better, then I'm happy to hear it.

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Codename Bor3λ

When will this masterpiece release? also you are no longer fluffy creatura wdf

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City: The Awoken Release 1.0

Read the article, there is going to be a parasitic zombie enemy in the game as well as some more variety of upgraded version of combine mechs. Race - X returns not as only enemy but as a character in this mod, tho it's not included in this chapter yet but stay tuned

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half Life: City 17 (ARCHIVED)

You know, I want to be nice guy so I give you a question. How am I supposed to give constructive criticism, if the only thing you showed are pictures of unfinished maps in the editor?

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ End Of The Year Article

the copy paste images are not intentional. Seems like ModDB has a lot of issues with the articles, I was trying to fix it several times but it still deletes pictures or copy them. I'll try to fix it in a moment, so you can read it again without problems

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life 2: Badlands

That new Mutated Antlion from the concept art looks really gross! Skwallie has some amazing talents on making concept arts.

Good karma+3 votes
Kajlo
Kajlo - - 25 comments @ Pół Życia-spolszczenie-do-half-lifa

Co to kurwa jest

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Forest Alpha Version (2019 - 2020)

you have to use console commands to play the mod. Type "Map Scary_01" or "Map Forest_01"

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

This map simply didn't had any loading trigger that got added in the latest version (public alpha 1.0) after the trigger the game should load d2_forest_01a and in upcoming updates it will be connected with d2_forest_02.

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Half-Life 2: Through the City: Overwatch Reinforcement (Public Alpha 0.1)

That's the last playable map. There was supposed to be trigger where credits plays. If you want to continue then type in the console map d2_forest_02

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ Half-Life: Through The City

Holy damn. I'm so glad that you recorded a video about that mod. That was one of the thing I wished in my life. The problem I have is that you played a broken version that was already fixed which I don't really understand why. Like for example missing gman voice or some sounds in the intro. They were missing in here so if your planning to play the newer versions play a updated one because otherwise you just broke the fun of expariance. But anyway thank you so much!

Good karma+2 votes
Kajlo
Kajlo - - 25 comments @ Half-Life 2: Through the City: The Awoken Release 1.1 (OBSOLETE)

Which map was that? The last one?

Good karma+1 vote
Kajlo
Kajlo - - 25 comments @ TTC2018 1st iteration (OUTDATED)

(i'm not from russia) The pre-alpha mod is somewhere 20-40 minutes. If you are really interested to see how the game looked like beofre, you can play it. But the maps are very unfinished, they don't have details and they probably have some bugs so...

Good karma+1 vote