I tried it when i gave my melee options higher movement speed, and it worked really well especially if you decreased the level requirements for guardian force, so knights can get it sub lvl 10ish. it really shines as they can get into position and protect your backlines or front tank. A lot of the problems i have with the knight in my playthroughs is that early on their high RT and bad movement speed early on really makes them useless, unless they have healing since they are unable to hit stuff all the time, but by moving guardian force up, at least it serves and gives em a better purpose early on
Kaji2g
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