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printf("Studying Game Development (C/C++ & OpenGL), S.T.A.L.K.E.R. CoP/CoC modder/fan, Interest in modern Japanese culture\n");

Comment History  (0 - 30 of 201)
Kahvana
Kahvana - - 201 comments @ Mini-addon InGameSubs v0.3 for PRP v1.2 and Vanilla COP

Looks neat! Would it be possible for you to port this to vanilla CoP eventually? I would love to use it there.

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Vehicles Redux V1.3 2024 | NEW TEXTURES (No upscale)

Thank you very much for your work!

Two questions:
- Would you be willing to release a 2048x2048 resolution version? My iGPU expectedly doesn't like 4k textures.
- Do you know by any chance what texture mod is used for the vegetation/ground in the last scrreenshot (with the trains)?

Good karma+2 votes
Kahvana
Kahvana - - 201 comments @ True Stalker

Don't kill the servants (the zombies). The watery tunnel is the right direction! If you can't get past "the master", feel free to hit me up in DMs so I can give some pointers :)

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ True Stalker Patch 1.4

Hardcrash after completing bloodsucker hunt with doctor. Trying to exit the compound hard crashes the game. Savegame + error logs here:
Oshi.at

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ True Stalker

Use the google drive link from the article "True stalker is out" here on moddb. Then, download and install all patches (in order!).

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ All-in-one Stalker HD models collection for CoC 1.4.22

Fantastic work eulampius, this is the best HD models pack I've seen to-date. I've made a private adaption of your pack for original Call Of Pripyat, and couldn't find Tremor (stalker_neutral_1_face_3) nor pretty much anything from stalker_hero.

Would it be possible for you to release a version for the original Call of Pripyat? I would really love it!

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ All-in-one Stalker HD models collection for CoC 1.4.22

Spotted the discord user hahaha. If you don't care much for the UI changes (the stalker images, etc) you can just delete the gamedata/textures/ui/ of this pack beforehand.

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Call of Pripyat 64-bit Engine (OUTDATED)

@_NightRider_ looks fantastic! I assume there is some compatability issues with STCoP however since they use engine modifications for weapon functionality.

Can you add support for these functions? As far as I can remember when doing work on XRAY myself, the only thing you'll need to do is adding 2 functions provided by GAZ1K. XrOxygen should have these modifications too. They don't change the original behaviour of the game.

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ F.A.Q. (Frequently Asked Questions)

Will all vanilla weapons (excluding special variants) be adapted?

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ TRX: Fresh Start - weapon choice v1.0

Not related to this mod, only changes starting gear for the player and nothing else

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Absolute Nature 4.04

It doesn't change your starting weapon. Are you running other mods besides AF3 and AN4?
As for the starting location, I made a mod to revert the change: Indiedb.com

Good karma+2 votes
Kahvana
Kahvana - - 201 comments @ Call of Chernobyl Fallout

You can use something like diffchecker dot com or winmerge to see which parts are added and copy them over to ui_custom_mgs.xml.

Good karma+2 votes
Kahvana
Kahvana - - 201 comments @ New project. Stop. Help needed. Stop. Script stuff. Stop

While my knowledge on LUA is serverely lacking, I do have a good deal of knowledge in C, and C#. Sadly I'm already actively working on another project (JustEmuTarkov), I do have time to discuss and review code.

Good karma+2 votes
Kahvana
Kahvana - - 201 comments @ STCoP 2.8 for Call of Chernobyl 1.5 R6 - R7

I would love to see and adaption of 3.1 for 1.4.22. There are enough players who still sue the 1.4.22 version ;)

Good karma+2 votes
Kahvana
Kahvana - - 201 comments @ Absolute Nature 4 04 CoP

For those wanting to begin at the original start location:
Indiedb.com

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Absolute Nature 4.04

Alright, after some experimentation I think I got the old spawn location to work:
Indiedb.com

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Absolute Nature 4.04

haha, the choice is indeed obvious then. Would've done the same.

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Absolute Nature 4.04

@CommCruac only thing I could really think of is for new players who are not fammiliar with the map. Meeting those NPC's at the beginning helps them alot. Zombies sadly can't tell you where to find shadovsk.

Personally I don't mind the change. There is nothing wrong with it, it's just different... and it was a nice surprise when I fired up my game.

[edit] removed this part [/edit]

Got myself ACDC and compiled AN3's all.spawn and AN4's all.spawn. I assume that the starting position of the player is in way_zaton or way__level_unknown. For which property do I need to look for?

zat_b101_actor_visual_stalker_walk
zat_b101_actor_visual_stalker_look
zat_b28_actor_visual_stalker_look
zat_b28_actor_visual_stalker_walk
seem to match. actor_visual_stalker refers to the player if I remember correctly. What am I missing / overlooking?

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ PDA Off

Maxwell_Valentine looks great! Does this also work with CoC 1.4.22?

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Bloodsucker "Black" - Nocturnal version

Brutal. Looks fantastic paranoiia8!

Good karma+3 votes
Kahvana
Kahvana - - 201 comments @ L2D - Texture fix patch

Looks really awesome, and many thanks for making this!

I'm not really sure how to apply it through. Do I need Stalker-2k for this or anything else? Or do I only need to install this?

Good karma+4 votes
Kahvana
Kahvana - - 201 comments @ Bloodsucker "Black"

Holy **** that looks awesome! I'm sure I'll **** my pants if I encounter that bloodsucker!

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Controller Models 0419

That looks pretty rad!

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Controller WIP paint

It looks fantastic and a lot more detailed, but for some reason the pimples covering it's body feel out of place. To me, they don't look natural enough, making them stick out. Maybe giving it a more red-ish color that human flesh has would make it feel more appropiate. Even so, great work as always!

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ What happened to Call of Chernobyl 1.5?

Hey Balathruin, a programmer here. My skills are limited (can basic and more advanced C++). I tried messing with X-Ray earlier, but it's quite intimidating. With some help, I'm willing to give it a shot and help out where I can.

Good karma+6 votes
Kahvana
Kahvana - - 201 comments @ Stalker Two-K canceled

paranoiia8

I'm sorry to hear that. Your decision is understandable and a very logical one. Hopefully you'll find something to be passionate about after your (temporary) retirement.

What are your plans for now (unrelated to stalker)?

As for usage of the Stalker 2K, I assume the license remains the same? (contacting you when using the texture pack).

Thank you for your hard work and the great content you've released over the years.

Good luck out there, and my best wishes to you.

Good karma+4 votes
Kahvana
Kahvana - - 201 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I guess I missed something? What did he do?

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

This is a well-known bug, idk if this is fixed in 1.5

Good karma0 votes
Kahvana
Kahvana - - 201 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

which weapon mod and other mods are you using with 1.5?

Good karma+1 vote
Kahvana
Kahvana - - 201 comments @ Players Choice - Mod of the Year 2018

Congratz to the honorable mentions to the STALKER CoC and Anomaly being 9th place, but also congratz to all other mods!

Good karma+3 votes