Current progress is getting all of the 3D models dumped with Avocado.
Another thing that I need for some of the models are the vertex colors.
Models like the Female Warrior models & others use grayscale textures that get their colors after the game applies vertex coloring onto the model itself, to colorize the texture basically. And unfortunately, it's usually not a solid color that is used, but moreso a gradient-to-black kind of coloring.
I have been able to get these colors to varying degrees at the moment by using MeshLab and importing any dumped models from Avocado, which actually dumps the vertex colors as well.
Josh_7774
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