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8

DDay Normandy

Game review

Old games, old graphics. One of the main reasons that most games go down at a certain point, same goes for D-Day Normandy. It was the first decent full 3D game based on WWII, so the graphics are comparable to 1996 3D games, obviously because the engine barely changed since then. The audio is quite decent, nothing much to complain here.

As the game is mainly played online, there’s a certain need of players being online at any moment of the day. Since the community is as old as 11 years by now, there’s not a lot of players still active. The developers managed to compensate this problem by adding bots to the game.

Though the game is old, it’s still innovative. It features more classes and teams than any other online WWII game. There are 9 classes to choose from; infantry, sniper, medic, engineer, heavy machine gunner, light machine gunner, flamethrower, officer and airborne. They give the game its personal feeling and it takes a while before you mastered all classes. Not only because there’s such a lot of different weapons to master, another reason is the lack of crosshairs. Crosshairs were actually excluded on purpose. It’s all about ironsights and realism in this one.

If you finally get to master all classes, you’re by far not done yet. There are 8 different teams; American, Polish, German, Russian, Italian, Japanese, British and US Marines, each featuring their own authentic weapons. By the time you managed to master all weapon classes of each team, you’re still not done yet with the whole game since there’s a total of, hold on for this one, about 500 both official as user-created maps. When is the last time you downloaded such a game for only 211Mb, for free? Because that’s the size of the standard game. You download new maps on the go whilst waiting for the next level to load.

I’d say, if you got some space left on your hard disk, and are a fan of WWII first person shooter games, I’d certainly recommend D-Day to you.

J. Belgier