EDIT: Disregard
As far as I can tell, this is due to the somewhat large texture files which exceed some sort of RAM limit Warband has. Forcing single-threading should help a bit.
The AI mesh on Mandalore seems to be there, but way off to the side, instead of on the actual platforms. This makes besieging Mandalore very, very difficult.
A couple of issues I've come across:
-Stun E-11 is held in hand incorrectly.
-Imperial Heavy Repeater is held in hand incorrectly.
-The IG-88 DLT-20A is held like a pistol instead of a rifle, and appears in Armor stock instead of Weapon stock.
-The AI seems a little bit dodge-happy. I often see my troops dodge-roll all the way up to enemy lines, when I've told their division to be way back.
If I think of others, I'll put them in a comment.
I'd love to see a few more ships from the Galactic Civil War period. Going around in a U-wing would be incredible.
Overall, I loved SWC, and I love The New Order Edition as well. Very well done.
What about the farmland textures we see in the RENAISSANCE mod's overworld? Those really do a lot to bring it to life.
He did say he'd upload it today, and today it is still. It'll come when it comes, and we have no reason to think that won't be soon, so don't worry.
An excellent mod - Unfortunately, the Goldengrove siege scene is bugged to high hell. The attacker's pathing is straight through the moat instead of around it, if they get to the moat at all; Most of the troops are back a ways, stuck behind a fence.
Looks excellent. Can't wait for it. Wish you luck in this!
Jemolk
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