i need help, my game keeps crashing when i enter odril's shack after facing the direction of the npc. I am using openmw btw.
i need help, my game keeps crashing when i enter odril's shack after facing the direction of the npc. I am using openmw btw.
so this is basically the capcom vs snk of mobas? this gave me flashbacks...
will there be by any chance we could have a 'Lite' version of MR?
there are bug's in the physics side of things where fps get's drained in a sequential manner
probable causes are fake bump mapping and mesh clipping
What are your thoughts on BtB's gameplay improvements?
I have read that MW rebirth rebalances the game but according to your instruction, we need to install morrowind code patch. The problem is, the patch contains it's own way of rebalancing features. What should we enable/not enable from the patch?
please make a "gameplay" version of this mod, i have poor PC T_T
could i have some clarification please? in order to play the game, i only need O.G.S.E. 0.6.9.3 Final 2.0 Standalone Patch 2.09?
Don't play with our lives!
~Droid
is this the same ai from autumn aurora?
i can't get this game to work, it says something about c++ library runtime error
This is the best SoC mod right now.
This is the best SoC mod yet in terms of content and performance. Come on people, show some appreciation and give your vote!
Awesome release by the way.
After multiple playthrough of AA2, i have developed a bit of sense to detect subtle difference, like AI has a bit lesser accuracy, hearing and view distance. I also observe guns are a bit less deadlier in contrast to AA2 but i think this is a good thing for AMK:AE to have it's own personality.
wishlist:
1. no quick saving/manual saving
2. game could only be saved through:
autosave transitions(zone/level)
sleeping
I am confused, the readme tells i should expect a 1.41 after succesfuly installing the mod, but i see 1.40?
everyone here is overhyped and yet im here still playing SoC...
would it be possible if we could have a realism variant(real life weapon damage) of the mod?
i want to like this mod but the A.I. gunplay was a letdown.
In autumn aurora 2, i am scared shitless against the bandits/soldiers because they know how to maximize the map to outflank me. If the user is camping against a wall:
1. they tend to disperse, they tend not to share the same cover
2. they will make a detour to make sure they are out of your LOS
3. they will throw a grenade
4. they will brute force their way but is a last resort if they can't make a workaround
in AMK AE:
"oh, enemy is in that other side of the wall, let's make a beeline and let the user feel proud he killed us simultaneously"
any tips on how to fight mercenaries in veteran?
Awesome mod!
By the way, please don't take this the wrong way, but why you say it has the best AI for SoC? Tbh, that's a very strong statement concerning the mod is really small.
May i give suggestions?
1. there should a press and hold for mouse for movement or, highlight ground and single click on the ground for movement.
2. equipment comparison for highlights
3. when, activating an offensive spell, make allied units transparent and unselectable
4. when activating a supportive spell, make enemy units transparent and unselectable
jedrbp
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