Streamer Joel can make this voice too, love when he said BALLS OF STEEL but he had more followers than LGR, lol
Streamer Joel can make this voice too, love when he said BALLS OF STEEL but he had more followers than LGR, lol
Firefox say it virus in file lol
>>As for having floating virtual panels holding the instruments, with a purely cosmetic and function-less cockpit graphic behind, that is not the plan at the moment.
Okay, sad. Actually, I think it possible to make more original looking, but fuctional at the sam time
No I mean cockpit of X-wing. Now it maded interface of game is real panels inside fighter and this panels look not like in real X-wing fighter. I ask, maybe there will be option to do like this Simhq.com ?
What will be with cutscenes?
I like how you adopt interface, but it will be possible to add real X-wing interior and interface like in XWA?
There will be support of condition zero and deleted scenes for android?
Thanks!
Luger pisto - awesome
Walter pistol - very bland, and I don't think game even need this.
MP-40 - awesome, I see this weapon in another doom mods... but without player hand it will look better
Sniper rifle - awesome
G-43 - not good drawed, very big on screen and yep, player hand.
flamer - looks like crappy jpg photo.
Also, I said about that with all that High poly 3d models it looks like just 2005 call of duty with wolf 3d sprites as the enemies, and that redo some model to much low poly or replace them with sprites will make picture much more better, but you already said that don't want do this.
Sorry, I now far away from computer...
It was just sky texture was only on top of the box. Like square of blue on top of the sky, other sky has no texture.
Great! I got only one bug (with skybox on last level) and yeah, key udeground in paris is not obvius.
Hope to see paranormal division and Antarctica UFO in future :)
Okay. Sorry, some models and sprites a little bit confusing, maybe someone did mod with sprite-trees and low poly tanks :)
Also funny when you see something from hexen, daggerfall or star wars dark forces
Okay. I know that c2m1 under construction too, but outside prison was same bad fps issues like it was on on c1m2 in 0.95 beta :)
Also, in paris city level is you already diffuse a bomb under bridge, and go to the green door AFTER you do it so you totally FAIL because you can't do nothing. And I try to finde enter to the undeground after that for hours, but didn't find it, sad.
And bats can swim, lol
Okay, some issues I found:
-some models too high poly. Really, some tank models, truck model, phone model etc. can be much, much more lowpoly to fit more good on overall picture. Some models like anti-tank... how ёрш in english? You know what I about, can be sprites, really
-Some sprites not good, like in first level big bowl with fire inside (I know it from other game), some enemies like underwater mine or shark is rendered 3d model that maded into sprite and it looks not good to style of the game. Some weapon sprites not good, like gewer 43 too big I think.. also don't like arms you see with mp40 and aewer, just remove them it will be muh better
-Redraw some real life war posters, just fit original jpg and squeeze it not best idea...
-HP bad of cook is not correct. He shows that he has no HP but he has
Other is exelent for now! Thank thak you guys!
When will be new version! Can't wait :)
You know what I talk about, lol. In different univrses things that looks same in same time.
As there Globotech from Red Alert 3, some General character will have cameo in TI? Like Dr. Thrax as NOD general
>GDI, Nod, Allies and the Soviet Union are all part of the same C&C universe and Westwood C&C storyline.
I know it, but they in totaly different times and I personaly think that when you play 50-s Allies aginst 90-s GDI there are no logic, so no matter about Duna game universe, that this is has no connections with book and some connection with the movie and no connection with the game.
What about "calssic feel"? For me Dune 2000 in the same classic group of TD series, because game use same mechanics, same engine, some same sprites etc.
And who don't like Dune can disable this.
This is sad, it will be fun to had dune factions and features. For me 2000 always was like ra1 and td.
>no business within the C&C universe
but I don't think td and ra1 factions had buisness with each other.
Brilliant mod! There will be support of Dune 2000 factions and maps? And will be full campaigns from original games?
Mybe better than expand Yuri's story in Allied ending, expand Soviet ending in YR? Romanov's USSR instead GDI aginst NOD?
Anyway, this mod looks amazing
Not work in full screen on windows 7. Dat black screen problem, like in TS and RA2. TS work after I use fan patch (ddraw.dll). RA2 and TI not work. Xwis.net - this not work too.
Sadly, since the game has everything what was in official CnC,
except this most important part. I hope if Klepacki helps you, maybe Joseph D. Kucan can help too!
You need real Russian for voice acting?
I wish you success in your endeavors!
I can help in any way I can. I am a bad programmer, but I am well aware of the Expanded Universe of Star Wars.
You want to change the level design, weapons and gaemplay? Perhaps better do creative processing, like skaywind, instead of doing an exact copy? And start from first game in the series?
Maybe I can help. :)
Maybe you can finish this Moddb.com ? A lot of fans will thank you
Jamesbi
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