no its not I just havn't worked on it for several months.. due to school and exams and all
no its not I just havn't worked on it for several months.. due to school and exams and all
Those latest screenies look so, goodness I can't explain what I think :o
Amohs Awamuras is pronounced... AY-moes UH-wah-MOO-rar-S :) I got a lot people like my mother wondering about that ;)
I notice from this shot 2 problems,
1 - I haven't put in the updated Concrete walls :P
2 - The snowy bush goes sraight to the Concrete wall. I need to do a 'mixed' wall texture for realism now
Hello AA fans :P
It was my birthday a few days back (11th June, Sothern Hemisphere date) so as a shout from me I'm submitting 2 exclusive screenshots :D Enjoy People!
Hahaha your entry gets me vote, it cracks me up when I see it!!!
Well if you don't like wolf mods, don't bother looking them up, if you don't like it keep the comments to yourself as we like to do our own thang :)
@The others - Expect more shots soon :)
I'm so phsyced up about these latest screenies, I think they look fabulous. Especially the dungeon one, and I was the one who took them! Enjoy them peoples!!!
A very controversial guard color. Bears resembalence to the guard from EoD yes I know. I'm trying to make the mod look new and not like every other. It seems countless mods use grey guards and not many use the much slicker looking 'minty green' color. I'm still to do the machine gun variation of this guard. But I give a lot of credit to Wolf Skevos-Jones, (WSJ) for the original Officer enemy from CotS, which was the base for this enemy.
Gotta love the minties!!
One of my favourite all time games
This looks like it could be the best Wolf TC ever
1 word - Best game that ever was, ever is, and ever will be...
Right you are, I must have had it disabled at the time, I'll post an update shot soon :)
@Deathshead - I've tried to insert them, but they conflict with the Shading's code. But I'm trying to work on a remedee for fixing this.
@CheifRebelAngel - I'm also awaiting your TC, it looks the meanest!!!
Not certain, coding about nearly half way, sprites are uncertain, about 1/3 done, Vga graphics are not very far.
Everything is in an early stage, walls are nearly complete though!
I haven't yet put new weapons into the code, there are still currently just the normal 4. Maybe if I'm unable to do coding like that though it doesn't look hard I might need a coder on the team.
But the walls are nearly all complete!
Ooooooo I luv the look of this looks so....nice
-JackaL-
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