Developer of Dragon step Ue4, right now i am working on the remastered of Arx Fatalis project.
Hello and welcome back :D
sorry but i had so many things to do because i am going to live in Serbia.
The levels are 0 connected and you can travel from the level 1 to level 8
I created a system of teleport using the save game, when the player change the level, the save game will use a float in the range 1-8 to know where the player need to spawn.
here is my system using blue print:
when the level is loaded the player will spawn in the right place :D
I also implemented volumetric lights and direct light system from the material.
All the levels of the crypt looks better now <3
To continue my project i need help with the animations and to rig of some characters, please contact me if you are interested to help me in this project, and i will write your name in the credits.
I will post new update soon as possible.
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