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InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ All Commanders report to Briefing Room Besh

There was another spelling error I spotted in Interregnum, but I can't remember exactly where. All I can remember is it was in relation to one of the artifacts. The Holocron of something, but I think the word "peace" had been misspelled, too. Again, my memory isn't clear on that point, but you might start looking there. I know when I started working on my derivative mod, I had to correct something like that.

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ All Commanders report to Briefing Room Besh

Um... minor detail, but you misspelled "traitorous"...

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Unfortunately, it's not that simple. If it were, everyone would be doing it. And I don't think this spot is the place to be posting a how-to tutorial on adding ships. That said, I will point out that adding ships - whether repurposing ships from this mod or adding from another - can be a traipse. A lot's involved in getting the ships in game and working the way you intend. It can involve a lot of trial and error. But again, the Interregnum message chat here is not the place to post a tutorial on how to do such things, and I don't want to **** off the devs by doing so.

And btw, devs - love the work. The Arquitens and the Vigil look just awesome. Can't wait to try out the campaigns, but don't rush it. Better to release a delayed product that's as bug-free as you can make it than rush the release and have a lot of complaints about glitches.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

The ships? No. They don't replace anything - not unless you replace ships with them yourself. That's done in the game files. In reality, so long as you have open ship slots in specific areas (Capital Ships with Capital Ships, Frigates and cruisers with frigates and cruisers), you can just add whatever ships you want without replacing anything. Just depends on how good you are at tinkering with the files.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

I wouldn't bet on it. So far as I know, the only mod that adds Old Republic era ships is the one for SOGE, and it's heavily outdated. That said, I think the content currently in Interregnum is very good, and the prospects of a campaign (more or less) is quite exciting.

However, I will point out that, with the proper know-how, you can adapt the Old Republic ships from the discontinued SWTOR addon for SOGE to work in Interregnum. I know. I've actually done it, the screen shots are all over my Steam profile. I can't say you can post such an adaptation online, but at least you'd have the ships there.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Pride of the Empire

That. Looks. COOL.

Good karma+4 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Doing more or less the same. SO STOKED FOR THIS!!!

Good karma+3 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Okay, so we know the date this Beta will be released - but does anyone know what *time* it will be available? I just want to know when to hop on and download the mod. Nighttime hours are difficult for me because the signal's weaker (I live in a rural area and are forced to use Satellite internet) and the downloads at those hours are often slow and tend to fail from time to time.

--InsurrectionAlpha

Good karma+3 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

I can't find anything on the topic anywhere, so I'll ask here:

How exactly did you guys update this mod to work with v1.94? I've been getting random crashes with my own mod I've been working on for years ever since the update, and they've been very frustrating as the dev exe doesn't tell me jack **** over what is wrong. I'd really like to not have to rebuild the mod AGAIN, as I put too much work into this mod already to rebuild it again.

If you can help me, please PM me, as I'll only discuss details of my mod in private.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ GoaFan77

I don't have a lot of time before I gotta get going, so I'll be brief - I can give you a full brief later:

For several years now, my friend (teh_emperor_malice) and I have been working on a mod called Star Wars Xenoverse. It's a massive mod that we built as a "addon" to Star Wars Interregnum, and we've been making great strides - we have elements of Star Wars, Halo, and Star Trek integrated almost seamlessly. Sure, there were a few bugs here and there, but we always were able to find and correct them. Recently, however, we've hit a major problem:

The game has been giving us random minidump errors, and I can't figure out why. Even the Developer EXE doesn't tell me anything as to what's causing the crashes, and it's getting aggravating. In your experience, what can cause these random, unexplained minidumps and how can I resolve them?

Thanks in advance,
--InsurrectionAlpha

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Greed

ISS NOT POSSIBLE!!!

But still bad***. Well done!

Good karma+3 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ And the Hegemon

Mmm... interesting. Very interesting. Who were factions one and two, though? I must have missed them.

EDIT: Never mind, I figured it out. Merely forgot.

Good karma+3 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ The Fleet Carrier

Can't... comprehend... awesomeness... *head explodes*

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

I'm pretty sure whatever minor factions you guys come up with are gonna be AWESOME. I wonder - is there gonna be anything in there that will let you build a second (or third, god forbid) Titan? I know KDY does that, but I could swear I saw something like that in the original DLC's files regarding minor factions... the ability to build a second Titan. So for me, that'd mean (for the mod I work on - you may have seen screenshots of it already. Shots of Star Wars ships mingling with Halo?) I could possibly build, for example, a Sword of Khaless DN and a Scimitar Warbird. (Task Force Sierra. Long story) Or in Interregnum's case, an Empire faction building both a Bellator AND an Executor.

Whatever you decide to do, I'd love to see it. And please relax, SWI devs, I have not released my mod. I don't think I ever will - it's... something I like to do in my spare time with a local friend (teh-emperor_malice). I only mentioned it because, if the Titan mechanic I mentioned exists in Minor Factions, and Interregnum uses it... that would open up new possibilities between myself and my friend.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

I'm thinking this has something to do with the Minor Factions DLC. I have the same issue, and it only cropped up after I got the DLC.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Confirmed. Hitting 'Enter' at the main menu takes you into Single player. Hitting "Tab" then "Enter" will take you into the other menus, respectively. Careful though - you can also hit the "quit" button in this way.

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Again, it's the update they pushed out. And we can't revert it. Every mod I've tried running - Interregnum, Armada III, Sins of the Prophets - all of it, ruined by this update.

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Beat me to it. It's not just Interregnum - it's EVERY MOD I TRY TO RUN. The latest update screwed everything up. The only thing playable now is the vanilla game.

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Disregard this message. Figured it out. Sorry to trouble you.

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Is anyone else getting a serious fps drop when zooming in to view the Vengeance Frigate? Or is that just me?

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Centerpoint Station requires the Gree Hyperdrive, I think.

Good karma+3 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Sins of the Prophets

On the contrary; Culture is still present, even in SotP. The SotP races merely have no structures that spread it. And one need not have aforementioned worlds under your cultural rule to colonize them. Culture just makes the planets more loyal to you. That being said, the vanilla Sins races advance slower because unedited, their ships are weaker than the SotP races and some of the militias present.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Sins of the Prophets

It certainly is possible; I've done this myself. Just screwing around with the mod, seeing what I could make, and added them. Trouble is, their UI is incompatible with SotP, and some of the InfoCards are mispositioned, sometimes they don't show up at all. If you want them as playable races, you're gonna have to go in and manually create their player .entity files by using an existing faction (Covenant or UNSC) and put in all the string, orbital structure, ship and research entries. If you want to know more, PM me.

Oh, and contrary to what TheRedFireHawk said, the vanilla Sins races won't have more planets than you - they'll actually advance much slower than SotP AIs where planets are concerned. But again, we can talk more in PMs.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Patience, tovarishch. Update will come. I'm eager for the New Republic, myself - I have plans for them... ;)

Good karma+2 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars - Alliance

How long does it take for the accounts to get approved? I registered last night, and I just got home from work today and I still can't access the page.

Good karma+1 vote
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Gra'tua

o_o

0_0

O_O

*drool*

*nosebleed*

...

...

... F*** Yes.

Good karma+4 votes
InsurrectionAlpha
InsurrectionAlpha - - 27 comments @ Star Wars: Interregnum

Fans of Star Wars Interregnum, please hear me out:

Firstly, GoaFan... I absolutely love Star Wars Interregnum (which I will henceforth call SWI for short). So much so, that my friend and I have been working on our own mini-mods for it. It's been a lot of trial and error, but we have them in a playable state. We have had them working with virtually all versions of SWI, even as far back as Sins v1.82. That being said, we both were hyped up for this new update.

Now, while incorporating elements into the Minimods (namely the Mandalorians), I came across bugs that kept me from getting ingame. After putting everything through the Developer EXE, our own minimods included, I have narrowed the errors down to two, listed below:

1.) Missing Entity file "StarBaseUpgrade_E4X_TechWeaponsLoyals"

2.) Missing Entity file "StarBaseUpgrade_ING_AllListeningPost"

Now, I am fully aware you likely removed those with the last update. If that is the case, I can say with certainty that you merely forgot to remove their references in the files. Either way, those two errors have been crashing the game for me, and after replacing the files with copies from the previous version, I have restored SWI to working condition on my end.

GoaFan, should you or your associates need further information from me, there are two ways you can contact me - either via Steam (which my name there is Star_Dragon, look for the profile with the icon of the Romulan Empire on it, the custom URL will have "InsurrectionAlpha" somewhere), or you can send me an email (which my email is dragonscott74@yahoo.com).

--InsurrectionAlpha

PS: If you're still running that contest regarding the SWI lore and what it's based on, my friend and I believe we have a general idea of what that is.

Good karma+1 vote