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I took my first babysteps into the industry by editing games like WarcraftIII. After i finished my Abitur in Germany i took it to the next level and studied Game Design at SAE/Qantm-Institute in Cologne. I spent the next years finishing the Diploma and B.A. In that time i got to know my two buddies Felix and Daniel who i have started TeraKnights with. With a few other people we created the game "Swobbels", which was featured in the c't Magazin and presented at Gamescom 2012 and 2013. After our time together at SAE we had to part ways for several reasons. It is back to Felix, Daniel, our new good friend and coder Enzo, and me. Now we are ready to craft some awesome games ;)

Comment History
IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

This is the current logo for Prophecy Slam, being in the Alpha-Phase

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

Every character has it´s own device to hover for increased movement-speed. These are Thora´s ice-casting skates.

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

"Soltopia" close to being done. The second map is gonna light up the place

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

Action-pose concepts for Thora. She´s up for a fight!

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

Very early concept of Thora so you can see how we started off creating her ;)

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

Crush you enemies in a head-to-head game! But first you need to learn the basics

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IndieAndy
IndieAndy - - 7 comments @ Prophecy Slam!

A little snippet from "Prophecy Slam!"´s tutorial. Learn game mechanics and goals here!

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