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Comment History  (0 - 30 of 46)
Ilian7
Ilian7 - - 46 comments @ 0.6 Released! Huge Performance Boosts & Space Reworks

This update is amazing! I love the idea of being able to see each ship stats. I know that this feature is not unique to this mod, but still, it's great! Also the new lasers, they look (in my opinion) so much better now than in the previous version. And finally, the lag from my GC map has dissappeared, incredible.
Thank you so much for all the hard work and effort you put into this mod and the other ones you have!!

PD: Since FotR and ICW use the same assets and gameplay mechanics,I'm wondering if there will be an update like this for ICW. I'm just curious.

Good karma+7 votes
Ilian7
Ilian7 - - 46 comments @ Empire at War Expanded: Thrawn's Revenge

Hello, Is there a way to make the ships go forward when you order them to do so? Every time I spawn a fleet in battle I do it in a certain formation, but whenever I move it forward the star destroyers just decide to do loops around and stay, for the most part, out of the battle due to these "maneuvers". Sometimes is quite annoying as you may need those star destroyers to be in a specific place and when you give the movement order the pathfinder thingy goes crazy and gives them trajectories that are unnecessarily long.It's not a great problem but it is certainly annoying.
Is this a problem of the mod or the base game? If it is the latter, sorry for bothering you.

Thanks in advance and thank you for this great mod :P

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ Private alpha...Under testing ;)

So this is what happens when you ask about the droid attack on the wookies...

Good karma+11 votes
Ilian7
Ilian7 - - 46 comments @ Awakening of the Rebellion 2.8

When I'm attacking a planet the game gets stuck in the loading screen. I just bought the steam version and I'm new to this. Also I read that many people are experiencing similar issues, but all the other mods that I have (ICW, RAW, Remake...) load the battles quickly when in GC.

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Republic at War

Glad to be able to help, and thanks for the more detailed explanation. I'm not very good at explaining XD

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Republic at War

I used to have the same problem. I use the GoG version and here is what I did: go to Mods/Republic_At_War/Text and delete all the Mastertextfile thet are NOT the English one.

That at least worked for me.

Good karma+3 votes
Ilian7
Ilian7 - - 46 comments @ Ultimate War: Galactic Conquest Beta (V. 1.0)

I'm using the retail version

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ Mod of the Year update #3: Viscount (WIP)

It's beautiful!!

Good karma+4 votes
Ilian7
Ilian7 - - 46 comments @ Now for something larger

Yaay! My computer can blow up now XD

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

When I popped into galactic conquest and saw Dromund Kaas I inmediately thought of the Harrower. I still believe that it could be implemented in the mod. What do you think?

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

Where can I build the starhawk and the nebula in skirmish? Are they galactic conquest only?

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ (OUTDATED) EAW Remake Lite

Thank you so much for this moment!!!

Good karma0 votes
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

Have you considered adding the harrower to the mod as a nautraly buildable unit in future versions of the mod? I'm saying this because you already had a model for it.

Although now that I think about it, I don't know if too many old republic ships would fit in the mod, but the Harrower would be totally worth it as neutrally buildable ship. Idk, just giving ideas for future versions.

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ The Lite release hits this week

Can't wait!!!!!!

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

A lot has changed since the last version, but if you are looking for a rebellion counter to the lucrehulks you can always use MC30s or lots of bombers and fighters.
You can also look for the stream that Jeroen did, where he explains the characteristics of each ship that is currently in the mod.

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ The Old Republic: Ultimate War

Remember those 3 legged walkers that you refused to include in the mod because they were impossible to animate? Well, I recently found footage from SWTOR where they move, slowly, but they move.If I find the link I will send it. Also, I think I saw someone animate one of these for a mod, but I don't remember which mod it was.

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Great Sith War Preview

Lol it looks really good!

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ Screenshots

When the imperials are trying to lure your fleet into a trap with a damaged ISD, but then you see that SSD in the background...

Good karma+11 votes
Ilian7
Ilian7 - - 46 comments @ Talasea

Redoing the Kashyyyk map like this would be awesome!(unless it has already been redone XD)

Good karma+8 votes
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

So after your " every fu**ing ship" stream (I love the name) I assume that you will start with the ground units(maybe?).

Btw, the explanations of every ship that you gave were very detailed, thanks!

Good karma0 votes
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

will you post the units' list for each faction before you release the mod?

Good karma+2 votes
Ilian7
Ilian7 - - 46 comments @ Executor vs Eclipse

Is this heaven?

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ New Venator paintjob

Yaaaay!

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Aniostrophic filtering shaders

How did you do it with the Coruscant map? That one looks really nice.

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ The Old Republic: Ultimate War

I have a small suggestion. Could you make the lasers on the sapceships a little bit faster without changing the damage per second they do?? I'm saying this because I saw your video with the space battle above and they seemed really slow to me.

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Empire At War Remake: Galactic Civil War

Will the nebula still be in the mod ???? It's my favorite unit in the current version.

Good karma+1 vote
Ilian7
Ilian7 - - 46 comments @ Republic at War

That same thing happens to me. What I do is change the position of the gunship until they get into it, but is kinda annoying XD

Good karma+1 vote