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Comment History  (0 - 30 of 67)
HurinThalion
HurinThalion - - 67 comments @ 1635

Oh, it's a pity, I hope that maybe in the future it will be possible, thank you for your answer, much success in the project, good life and health to all of you.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ 1635

Cordial greetings, are there any future plans to add Spain to the Philippines?

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Between Empires

Is the mod still in process? Has it been 3 years since the last update or is it dead?

Good karma0 votes
HurinThalion
HurinThalion - - 67 comments @ Warsword Conquest

Does anyone know if fixed alliances can be activated? I find it silly that the Empire declares war on the Dwarves and Bretonnia while at war with Chaos and Vampire Counts, the corrupt factions never attack each other, but the order factions always declare war on each other, it's very stressful.

Good karma+4 votes
HurinThalion
HurinThalion - - 67 comments @ La Guerra de las Joyas 1.0 Total War

Concuerdo, los retratos estilo anime no pegan mucho con la temática de las guerras en Beleriand, también me saca un poco de la experiencia de juego en este maravilloso mod

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Divide and Conquer

I want to congratulate the developers of this mod, it is the best Lord of the Rings mod, I have followed it for several years (even when I had the pirated game, I finally bought it), great variety of factions, units and story.

There are some tips that I want to be taught.

Whenever I play with any faction of good, the dwarves of the blue mountains accept the gift of the nazgul and Khand stands firm with Mordor and literally all the factions of good last nothing and corrupt armies abound everywhere and the economy is the worst, sometimes I have to use the money code (which I hate)
I need advice.

One question, will there be any rebalancing of the factions? The corrupt ones are very overpowered.

Forgive me if my English is bad and you can't understand what I mean.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Roar of Conquest

The mod is beautiful, the only problem I see is that literally all AIs become allies and hardly accept trade deals, Genoa for example became an ally of all Catholic nations (except me) also in the event of the Hundred Years War, in reality they never start the war France and England :(

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Retro Submod 1.2 for GoT Enhanced - RELEASED!

Hello, first of all I want to thank you for the work and dedication to this great mod, but I have a problem with this latest version, the game loads normally but when I start a campaign (with any faction) immediately exits, it doesn't even give an error message, I have the original Medieval II and the launcher "kingdoms.exe", in previous versions this didn't happen :(

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Regnum Caelorum

The mod is very cool, I like it a lot, I have always expected a re skin of the units in the vanilla campaigns such as the crusades (your mod) the campaign of the British Isles, the Teutonic campaign and finally (and I have not found yet) a re skin of the Americas campaign :(
Well I think I extended, I'll get to the point, the only problem I see is that in the battles the interface crashes and I can not pause the battle or select my troops, nor give orders such as fire at will or that they can run, it only happens to me or someone else too? It should be clarified that I have a campaign with the Roman Empire (Byzantine) that can be done to fix that?
Sorry for the inconvenience and thank you for your great work.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ La Guerra de las Joyas 1.0 Total War

Al abrir el mod y aparecer la pantalla de carga de Glaurung enfrentadose a los enanos de Belegost a los pocos segundos se sale, no entiendo por qué :(
Es triste porque tenia muchas ganas de jugarlo.

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ Third Age: Reforged

The variety of troops is overwhelming, it is very rewarding to see such variety and from what I have seen the campaign map is bigger (Map of the second age to see the island of Numenor) much more to explore, I have only one question and I apologize if it has already been answered previously, I know that the campaign is still being polished has not been completed, now my question is this: will there be several campaigns? It is strange to see the island of Numenor at the same time as the kingdom of Gondor and the divided kingdoms of Arnor and the kingdom of Angmar. It would be great to see different campaigns set in different eras, I know it's a difficult thing to do but hope is never lost.
Thank you very much for your great effort and dedication to such a great mod.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ DCI: Last Alliance

First of all, thank you very much for such a wonderful job, everything is great and it's nice to see the ambiance of the second age of the sun.
I just have a small question and I apologize if it has already been answered before, the question is if there would be any possibility that the Numenorean kingdoms were divided and not united in a single faction, Elendil in Arnor and Isildur and Aenarion in Gondor.
I appreciate your attention and I wish you happy holidays and a happy new year.

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ Warsword Conquest

The mod every time improves a lot more, the only thing I do not understand is to give an example why does the Empire of Sigmar declare war on the High Elves or the lizardmen if they are so far away and something that hurt me to see was the Empire going to war against Kislev when they have always been allies :(
Btw great mod.

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ 457 AD: Last Years of the Western Empire

Now I understand better, in fact I have realized that nomadic and Saxon looters do not flee, thank you very much for your attention and the answers you give us all.

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ 457 AD: Last Years of the Western Empire

The mod is great, one of my favorites I only have a few small observations and that is that pirates never attack, you have to look for them all over the battle map, the other is that when throwing the javelins the pirates flee in disorder without even fighting and the battle ends without starting. I guess the rest of the looters, nomads and deserters are the same.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Warsword Conquest

Damage taken messages do not appear, units killed in battle, recruitment messages and money I spend do not appear either, Any kind of message, global events like a siege or Lords who escape or are captured, why don't they appear?

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

Thank you very much for the effort you make with this mod, also for paying attention to the comments of the community, and hope they can upgrade the defense points to Imladris armor.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

Can you increase the armor defense of the high elves? Imladris' last armor is 33 :( while the Silvan's last armor is over 40

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Between Empires

I totally agree with you, everything you have pointed out I have also noticed, I hope you take a look at those points.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

The mission to enter Erebor and search for certain objects for the King of Dale, will he ever return? It was great the first time, I thought some troll would come out xd
Those exploration dynamics are great, like the quest to find the ring in the black forest.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Between Empires

Why when I try to perform battle formations do the troops line up? It is awful. In what failure?

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

The mod already fixed the errors regarding the high elves? And that the dwarves only sold gloves and sticks? Last time the high elves had very weak statistics.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ 457 AD: Last Years of the Western Empire

When putting the game launcher in English, the distorted, illegible letters appeared,When entering the language folder they were all native, I don't know why. Your mod is one of the best I've seen, but seeing the Western Roman Empire as "Kingdom of Swadia" is ugly, I have the latest version of the Warband, I don't know if someone can pass me a link with the mod's language folder.
By the way, thanks for reading and answering the questions of us players.

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ 457 AD: Last Years of the Western Empire

The language folder is from Mount and Blade Native, the kingdoms Vaegir, Rhodock etc. appear to me
Can someone pass me the language folder of the mod?

Good karma+2 votes
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

The mod has improved significantly, but in this latest version the armor of the Noldor have suffered an absurd nerf, the elves galadrin and silvanos bend in armor to the Noldor, why?

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ TLD Overhaul

What is the difference between the Siege of the mod and the Native? I have seen that you can choose one of those two options.

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ In the name of Jerusalem

Dude i have the new version :/

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ In the name of Jerusalem

Why when Ricardo arrives, LADY SYBALE's name appears, I think that is how it appears in the game, how do I change it?

Good karma+1 vote
HurinThalion
HurinThalion - - 67 comments @ Age of Sword & Sorcery Beta 1.0

When I try to launch it says "unable to open file: CommonRes/ccoop_extra_ui_textures.brf" any idea how to fix this? Help :(

Good karma+2 votes