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Comment History  (0 - 30 of 136)
Hsaelt
Hsaelt - - 136 comments @ Beta Aesthetics 2.0 REMASTERED

remove folder called "custom" from steam/steamapps/common/Half-Life 2/hl2

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Raising the Bar: Redux

Loving the mod so far but why change the iconic Metropolice design?
Looks atrocious to me. Okay headcrabs too, ugh.
okay HEV suit looks phenomenal though.

Good karma+3 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Hey. A loooong time from now. I am working alone on this again. But i'll be posting some news and progress reports on my channel soon.

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Cheers. Slow but steady I'd say!

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Hello! the progress was slow, other two developers have their own problems in life and are not working on the mod for now and I was pretty badly sick (not covid)
Right now whenever I have a time for the mod I am slowly coding in new weapons. I managed to make working shotguns but making a working 3 round burst and energy weapons are still a challenge. Grenades are semi working, I managed to make functional stimpaks.
About the Caesar legion - descrption of the mod is pretty outdated so yeah I'd like to have them in but I need modellers to help me with armors.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

basically if a creature is humanoid and can be created using original mb animations - it will mostl ikely see the light of day in our mod.
Different animals won't be in for same reasons.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Feral ghouls - 100%
Some custom FEV monsters - 100%
Other creatures - depends on help/time/resources etc etd.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Thanks for your support.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Slow, I am horribly sick sadly.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

As if, not yet.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

No.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Scorpions - no.
What constitutes "other stuff"?

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

(usando el traductor de Google)
cuando esté hecho, desde aquí

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

I didn't downvote you, calm your tits.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Well yeah I understand it but this dude spammed the **** out of my inbox and then added these two comments.
Like no offence guys but even if I stop working on it YOU lose nothing as you haven't had the thing in the first place. You just draw this picture of a perfect mod you will play and overhype things. I am very thankful for support but overhyping will only do damage.
I've already had a surge of some russian wb community who threw "this is meh" "this will not be good" at me, lmao.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Man why do you jump to such conclusions?

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

thanks man

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Hello, I am.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Thanks for your interest.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Thanks for support. This will take some time though.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Ah I can't believe that you've just assumed my gender.
Sup man.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Iventory2

I actually got some time to make a "research" on he topic of horses. Looks like horses still exist in Fallout universe as they are referenced by a number of characters if the info here is correct:
Fallout.fandom.com

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Iventory2

Yup we will try to add brahmins. There is an idea to make brahmins and dogs roam the streets in some settlements (not static models but actual NPCs). They will not attack you though, for obvious reasons.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Iventory2

Cheers, mate.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Thank you.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Iventory2

Animal mounts work well when 50% of your factions are tribals.
As for vehicles - they never got them right sadly.
Unless there is a way to make unique motorcylce sounds without replacing the horse ones motorized units wont be used.

Good karma+2 votes
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Sadly I am in no position to answer that.
We all have our lives and hardships so anything can change at anytime. The best answer I can give is - When It's Done™.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Fallout: The Tribal Fury

Thanks man.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Inventory

Posted proof, man.

Good karma+1 vote
Hsaelt
Hsaelt - - 136 comments @ Inventory

Yup I made it caps right after posting this image.

Good karma+2 votes