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Comment History  (0 - 30 of 107)
Holysniper
Holysniper - - 107 comments @ 1257AD version 1.13

as if nothing really matters

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Sins of the Prophets

I'm trying to start your mod with the dev version and keep getting an error so I cant play, lameeee

Good karma0 votes
Holysniper
Holysniper - - 107 comments @ Sins of the Prophets

Bro! its on sale right now for 13$!!!

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Sword Of Damocles: Warlords

The only area in which this mod fails is in governing your kingdom. Its very tedious and obnoxious. I don't even enjoy owning my own kingdom just because its such a pain in the *** to govern.
I would explain but honestly it makes me too angry. How the mod could be so great but have such an epic fail of a property management sytem is just miserable to me.

This is by far the best mod available for M&B Warband. Its playable and enjoyable, just miserable if you own a large amount of land and are trying to manage it all. Almost impossible actually, but I try and it is actually a lot of fun in other ways.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Europe 1200 - Beta 6

everything except kingdom management and these ridiculous dialogue boxes. All vanilla dialogues? Take a lesson from Sword of Damocles and CHANGE THEM ALL, or just use Sword of Damocles', theyre perfect!


Can I get a mod that mixes Diplomacy's kingdom management, sword of Damocles' gameplay, and Europe 1200's map?

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Dynamic Campaign Generator (DCG)

Out of all the mods for this game this one is by far the greatest of them all.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Sourcecraft: ZOMBIES

You go Rexoto. Do what you want. I think this is a great idea. Lets see how it goes. I would love to try it when you get around to a testable version.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Sword Of Damocles: Warlords

Well, thats what it was. But when i get to trying out the new mod i dont seem to have as much fun as i thought i would. I think ill just wait till the next patch.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Sword Of Damocles: Warlords

well, ima downloadin the file again. Im thinking i might have downloaded the patch and not the full file. Ill see what happens and maybe let you know. I might be having too much fun to come back here.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Sword Of Damocles: Warlords

Yo, im gettin an error while processing the ini file. It says:

Unable to open file: CommonRes\costumes_a.brf

WANT TO PLAY! plz hurry to rescue!

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ EDIT:Still hope (Mod is not up for grabs)

BLASPHEMY! This mod would be great! I would possibly consider paying for it!(if its going to be good enough)

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Bunkers

Looks very nice dude. You did a very good job. Now what is the offending force going to have that will even compare to something as awesome as this?

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Beta Testing !

I could dig some beta testing. Count me in.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Off Limits - Development progress

I was just thinking that exact same thing. And it wasnt even fixed with the new map >_<

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ ZOMBIE mod

many many issues with this map, hopefully theyll fix em. Its a pretty cool map.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Guard Duty

Ill do it for 10$ an hour. My maps usually take me a day or 2. SO it ends up being like.........150$ for a map. My maps are very thorough and detailed.

Good karma0 votes
Holysniper
Holysniper - - 107 comments @ Avatar (The Last Airbender)

You could create different paths. You could start as ang and have everything, be known by everyone and have a jump start or you could be just a normal bender and start with nothing. That sounds good to me.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Release date changed

I concur with Lancer, Take ur time and make sure its all well done. Done great so far, just keep it up.

Good karma+3 votes
Holysniper
Holysniper - - 107 comments @ ZPS 2.2 Release!

Thankyou very much for this update.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Unique Battlefields

WoW! That looks flippin awesome!

Good karma+4 votes
Holysniper
Holysniper - - 107 comments @ Beta 3.1a Client Full Installer

im goin cowboy and gonna hop in here to owns u all! Im downloading rite now, so add 1 more to the pool of people thats gonna be playin.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Europe 1200 (Warband)

Hey Dev's. Lovin' the mod. a real joy to play. I am only running into a couple problems though. The second biggest problem i have is with my nations color. I am red and so is England. I always start in England so this is very confusing. Please allow us to change it or if you change it to something else that would be great. The biggest problem being its kinda pointless to play rite now. Sure, we have a big map and plenty of citys to take over, tournaments to join(awesome job BTW), and quests to complete. But all of this becomes repetitive. Its just the same thing over and over again. It would be nice if all of our progress as we went built up to something like the "Sword of Damocles" mod. A massive super invasion at the end of a predetermined amount of time. Now im not saying you have to incorporate a super invasion of a mythical army into a historically accurate mod(although that certainly would be interesting). But just something to look forward to, something to give taking castles and cities a purpose. Either taking them or joining up with one of the nations that are already here to help stop whatever is going on. Like a mongol invasion, or something of the sort. Im sure yall can think of something. Perhaps a large spawn of rebels? Or the cities could have stockpiles of food and the cities could have morale or "happiness" towards you and if it gets low enough the city turns into a rebel one.

........rebel cities....that sounds interesting. Raiding parties large enough to attack and take on a lightly defended castle or city.
That reminds me, rebel nests dont have enough men in them. i mean, you have maybe 800 men based out of them and only 50 at the actual hideout? Yeah rite, like they would do that.

Anyway, to sum it up, i want something to prepare for. Something that would give the game meaning/purpose. Thanks for the read.

oh, 1 more thing. Armor and weapons, please make more of a variety. Armor mostly. They all look the same.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ 3.German Mission

i agree, seems a little too difficult.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ Poland in multiplayer

wow, thats some pretty bad photoshop work.

Good karma-3 votes
Holysniper
Holysniper - - 107 comments @ Flooded Labs

well this is going to be interesting.

Good karma+5 votes
Holysniper
Holysniper - - 107 comments @ Europe 1200 (Warband)

Hey guys, if you dont mind would you release a small fix to change the players factions color? Its red which is the same color and the english i believe which is incredibly confusing because i have property there.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Price Of Terrorism, ENG Testing

Just let me know when you want me to start.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Apply for testing

I wouldent mind testing. It sounds like a fun mod to me.

Good karma+1 vote
Holysniper
Holysniper - - 107 comments @ Kabar

omg i agree. Or even worse was when you ran out of ammo :*( it made me cry because there was nothing you could do but hope that someone on your team died so you could pick up the gun.

Good karma+2 votes
Holysniper
Holysniper - - 107 comments @ nmo_cabin Spotlight Images

i dont need a reminder. Just check and see if your holding a gun or not ^_^

Good karma+1 vote