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Comment History  (0 - 30 of 63)
hkoe33
hkoe33 - - 63 comments @ hkoe33

You can use my content for men of war just please give me credit for the maps :)

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Star Wars - Galaxy At War

Hey we are getting some desync and disconnecting due during multiplayer matches when the walkers blow up do you know what might be causing this is it map size or just the units perishing in terrible explosions or too many units on the the field ps love the mod?

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

Nice page update looks really nice, love any updates keep it up

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

Can you add veterancy system to the game please? Also It would be very nice if you increased the range on almost all the guns, Ak47's and M16's are really deadly from further because it seems like they can't even spot things from a decent range, right now long range battles and charges are kinda lame because the soldiers can't see or shoot far enough

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Red Rising Modification

The veteran/experience is broken for the idf

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Red Rising Modification

Mortars won't fire automatically and infantry have trouble(snipers especially) firing at long ranges (the don't detect enemies in range because of the lame ranges in vannilla

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Red Rising Modification

could you possibly add some militia, Reservists or home guard units for the Major powers?

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

I made a defense map for this mod but I don't know how to do the localization could i send the map to you?

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

I've been playing the mod in the editor alot and I believe that the M1 carbine and the M1 Grand need a slight damage bonus to combat the ultimate power of the Ak47 and Rpd

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Red Rising Modification

Where do you find the North or South Korean units in the editor?

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Maus tank regiment

I like the idea of Jagdtigers for the anit-tank capability, The Germans would need the anit-tank capability to deal hordes of Russian tanks, the Maus is limited anyways against non armored units so it would make sense to use it as an more anti armor unit

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Bundeswehr and G3

Nice

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

I was just wondering if Japan has any special defense buildings for Okinawa type defenses like hidden gun nests or something

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

Could you please post a picture of the Northkoreans holding weapons or maybe a North Korean officer if you have one yet, can't wait to see their hats in mwas2

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

You are exactly right you should make the fire rates as close as possible to realistic also it is ok to be less forgiving than the vanilla. I also really like how you are focusing on the reduction of tracer fire, it would be nice if you removed tracer fire but you should keep lots of tracers for the hmgs and lmgs, Also it would be nice if the guns were super deadly at close range, i bet the ak47 could kill in one or two shots pointblank

Good karma0 votes
hkoe33
hkoe33 - - 63 comments @ Men of War: Assault Squad 2

Will glorious leader Kim Jong Un be a usable model?

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ MAP made by DiplexHeated

Cool looking map

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ U.N.I.T. MOD - Global Escalation

Don't make the guns 0 like gsm make it a tiny bit more forgiving please

Good karma0 votes
hkoe33
hkoe33 - - 63 comments @ STORM: Frontline Nation

This game needs a total overhaul/massive mod

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ French Foreign Legion

Change it to something more modern!!

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

I thought you said you changed the ww2 map?

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

this broke

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

Can you please post some pictures of the new WW2 strategic map

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ SOUND ASSAULT - HD sounds for Assault Squad 2

why do you care who uses your sounds isn't it a bit selfish?

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ SOUND ASSAULT - HD sounds for Assault Squad 2

When is this coming out?

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Neverending Battles 2.2

Too bad the mod is so dead

Good karma+2 votes
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

Germans have the Rocket Truck Tech listed twice in ww2 mode

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

why do the french have a tech called dutch east indies? Also why do the french troops have a dutch flag symbol?

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

That happens most of the games I tried

Good karma+1 vote
hkoe33
hkoe33 - - 63 comments @ Axis & Allies: Uncommon Valor

I don't think its a problem, its just that it makes sense if invade a major power that you will acquire vast amounts of equipment, minor powers like the Philippines, Finland, Canada, Australia there would be less military equipment on a macro scale it wouldn't make as much sense to have lots of captured equipment, I could see it giving very limited access but it gives somewhat of a major advantage to the defending army.

Good karma+1 vote