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Emu War! Developer Update

hermitmode Blog

Hey Everyone!

I've added the ability to bite and grab physics based objects, including enemies and NPCS. It has a little work to go but it's pretty much done.

There is also a major update of the core gameplay underway, including a new map that is much larger and will enable true open world exploration. It has suburbs, city zones, rural zones, and once properly established will serve as the main medium in which new gameplay challenges and levels will be on offer.

Shown below is a work in progress shot of a city street. I must stress that it is indeed a WIP which will likely develop further in quality and detail. There are also some user submitted glitches and bugs that will be addressed in further updates.

Thanks!

FB City copy