Concept artist, 3D Modeller, Texture artist, Source Mapper, Animator.
I think you should make the logo actually look 'in development', with it being half built, metal beams sticking out, and a crane lowering supplies :D Or just make it look half dev.
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I think you should make the logo actually look 'in development', with it being half built, metal beams sticking out, and a crane lowering supplies :D Or just make it look half dev.