"Our methods are only controversial to those who lack imagination."
"Our methods are only controversial to those who lack imagination."
Will the Tanya be visible all the time like in RA series?
"We turn gas into liquid... and we turn men into statues."
No enemy is too far!
Имба же.
Имба же.
Имба же
Куда уж мне до лазерного замка...
If you're gonna use cathedral theme for Russian structures, then be aware Russian Orthodox Church uses golden cupolas on their roofs. Rock cupolas fit more the Catholic Churches, which look more down-to-earth in terms of materials.
Как один из разрабов TEOD могу подтвердить, у нас те же самые генералы, разве что Герасимова нет.
"GERASIMOV! WHERE ARE THE SHELLS?" - Some Russian conscript, maybe
You could make subfactions pickable from the beginning of the match in Command Center to keep all subfactions and add new ones
Technical Difficulties is hard to track so at least report when and how did it happen.
Not until the tech trees are set in stone once and for all, we still have argues regarding that.
Contact me in Discord if you need my help (same nickname)
Are you looking for voice actors?
Good port, but for some reason USA has GLA Scout Van in the start instead of UGV.
Also if you lose the Van, the only way to detect stealth that is left is TPY-2, which is kinda clunky to use for that.
XJoueur has many missions, even the whole USA campaign, so I'm asking to port them :P
Good port, please do the rest!
Is it necessary to write car name on a model? It just conflicts with vehicle's visual design.
Hi! Thanks for your appreciation, we work really hard to make this mod better!
1. Cannot tell much here, only that European subfactions will be formed in the same way: the units will be grouped by subfaction's playstyle, not by countries or anything else.
2.Patch 3 will feature various fixes and small gameplay additions like a couple of new voices and Perimeter Setup general power.
3.The patch number and release frequency vastly depends. For example there were over 10 patches for 0.97.5 in GenLauncher before 0.98 came out. Patches allow to keep the audience hyped and they are kinda necessary for us since version-to-version releases take at least a year usually, would be a shame to force people to wait so long if some game-breaking issue is needed to be fixed for example.
4. Original factions structure rework.
5. I develop various gameplay concepts from time to time, including the addition of new units. I'd personally like to see Object 490 for Russia, QLZ-87 for China, various infantry for USA like Paratroopers and Marksmen.
6. STR is incompatible with Russian translation, and it blocks CSF from being used no matter what.
7. Doubt there'll be visual unit updates anytime soon.
8. We mostly need modellers for 3D and artists for 2D help as it is the asset creation what makes new versions so delayed. As a voice acting manager I'd also add we are always open to people who want to try unit voicing.
Russia:
SMC +Artillery, Foxhound, GenPowers -Direct assault
MAC +Direct assault, Spetsnaz -Artillery
ASC +Aircraft, Infantry, GenPowers -Direct assault, Artillery
GLA:
AQi +Artillery, strongest ultimate GenPower -Direct assault, lack of mobility
Rakhsh +Suicide units, infantry, GenPowers -Direct assault, no armor whatsoever
AlQa +Direct assault, artillery, aircraft -Lack of mobility, low reliance on suicide and toxins
USA:
USMC +Direct assault, artillery, GenPowers, infantry -Lack of mobility
SOCOM +Artillery, Guardian Shield, Infantry -Direct assault, reliace on upgrades
USAF +Aircraft -Direct assault, Artillery, Infantry
China:
Tian +Direct assault, Artillery, Infantry -Reliance on horde, Aircraft
Zhu +Artillery, Aircraft, GenPowers -Direct assault, mobility
Qiong +Direct assault, Aircraft, Hackers, GenPowers -Protocols, Units cost a lot
Contact GenLauncher developer, it must be added there!
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