This maps is complete as well. And it looks more beautiful than what you see here.
This maps is complete as well. And it looks more beautiful than what you see here.
By the way, this map is 100% complete.
Free recording software is definitely cool.
No one knew Kleiner was supposed to twist like that. Cutting edge.
Bro you won't even find that final map with Alyx running in the wc-mappack. I made that from the leak's e3 lab map. Basically what I'm doing is fixing beta maps for the steam release of HL2.
Bro. Bro. Bro. Wc-mappack. Learn what you're talking about before you comment. Insolence made nothing bro only Valve made that stuff. The other maps I made, trust.
Two words: post-secondary education.
No worries, this mod WILL be released.
In all seriousness what is the name of the dubstep song at the end?
At least it's in the hands of the fans.
As for the problem with the unstable techdemo mapz and such, that's only been because I have a computer with a nasty integrated driver. So if anyone has any problems in general, get a new and better driver, especially if the one you have came with the computer when you bought it.
I try to texture right off the bat. Most of the maps are already 90% textured though.
It was instead a teaser for the trailer.
Hence me stating: "We've got a lot of work to do here boys."
Hey man, sorry about the rude remark. I didn't know you were a watcher and didn't know what you meant by your comment. These things are just about my best shot but still work in progress.
I'll give you a hint: there's actually 11 2003 demos.
I'll give you a hint: there's actually 11 2003 demos.
I deleted your other replies because they will buff up the comments. No release date ATM. This 'mod' aims to patch MI's missing, erm, info. Any other content I will reveal upon release. Make sure not to triple post and not to ask TOO many q's. You'll make my head spin. As for the e3 lab error, that is explained in the video's page.
The city scanner had to be changed since it was so different from the retail and I'm modifying the terminal demo. The leak's gunship skin is already included in MI 1.6. As for the beta MP, there's all sorts of stuff one could do.
Wait, is it legal to make a leak mod cost money to play?
Valve: "The mod is not illegal to download and play as long as it is just a mod."
It's only 9 maps! But I'll think about it...
I don't know what to say... I feel complimented and perplexed at the same time...
However, Barney closing the door I did add; it's a part of the scripted sequence I'm setting up.
For anyone experiencing problems with the E3 techdemo maps, it may just be your graphics card driver (especially if when errors occur it sucks up the CPU). Try updating the graphics driver to fix this issue; you might think it's updated when it's not.
That either means (at my youthful knowledge of modeling) that the model is missing the animation or the bones are warped. Besides man, the retail Alyx was the most recent model used in the leak; so it's still beta.
Now the mod Insolence includes a beta style Alyx that uses the EMP animation with the same green jacket, etc.
I was planning on that; I was just testing the retail Alyx
Thanks for the compliment.
As far as the disclaimer, I would need to figure out how to fix that. In the console it has a cheat called e3_disclaimer (then 0 or 1) but neither value fixes it.
In fact, I forgot to mention that. This pack does aim to fix the missing textures.
However, some of the E3 2002 maps are early renditions of 03 ones. The stylish elements are very different from the retail and even the 03 demos though, making them unique.
No. None of them are except e3_ship, where the molotov is held. That map is being edited as well as e3_terminal.
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