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At the age of 13 I started to get an interest in developing games. Using Blender as a modeling tool and it's game engine was a great start. A few years later I got my first job at Coded Illusions as a game designer working at the game Nomos. After three years or so they went bankrup. Later I worked at PlayLogic on Fairy Tale fights for a short time as a level designer. Now I'm trying the realize my dream making my own game at my own company, which is located in Rotterdam The Netherlands!

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7

Captain Morgane and the Golden Turtle

Game review