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Comment History  (0 - 30 of 161)
happy81
happy81 - - 161 comments @ NHCmod v2.700e (outdated)

maybe possibly just building one from scratch? idk just tossing ideas around

Good karma+1 vote
happy81
happy81 - - 161 comments @ NHCmod v2.700e (outdated)

silly question: is it possible to port a Space Marine model into this game? that would be awesome as, say, a 1 time call-in for the axis...with armor stats similar to the tiger, walking speed and weapon of the puma

Good karma+1 vote
happy81
happy81 - - 161 comments @ Space marine graviton gun - WIP

is it crazy to assume Primaris Marines might make a showcase in the future as a stand alone army (or not) along with their new toys?

Good karma+2 votes
happy81
happy81 - - 161 comments @ Promotional Picture #6 - Imperial Combat Engineer

i'd rather be elbow deep in princess leia....i mean axle grease...

Good karma+1 vote
happy81
happy81 - - 161 comments @ [WIP] Learning to Walk

This would be super neat as say a mobile command building (like the brits) to deploy mid tier or late tier units depending on your tech tree....

Good karma+1 vote
happy81
happy81 - - 161 comments @ Xenoforce Reborn : Forces of the One Week War

installation guide? or a readme?

Good karma+1 vote
happy81
happy81 - - 161 comments @ Eastern Front 2.30 FULL

Hey there,
Any chance the combiner mod For NHC will be updated? Still looking forward to the next update :)

Good karma+1 vote
happy81
happy81 - - 161 comments @ azuza001

Hello sir, I am wondering if you could explain how to set the mod launch file path through Origin? I can't seem to get it to work properly. Thx for your time.

Good karma+1 vote
happy81
happy81 - - 161 comments @ Doug vs new nod ai "hard" Commentary

This mod looks great, but alas i am super confused on how to properly install it through Origin. I checked the FAQ but they didn't help much can you point me in the right direction? Thx

Good karma+1 vote
happy81
happy81 - - 161 comments @ Faction Badges and rework Portraits

that's really cool!

Good karma+2 votes
happy81
happy81 - - 161 comments @ Radio Tower

nice to hear this mod isn't dead, excited for a release!

Good karma+5 votes
happy81
happy81 - - 161 comments @ Company of Heroes: Modern Combat

When the hell can we expect an update of any kind?

Good karma+1 vote
happy81
happy81 - - 161 comments @ Bandit BMP-1

waaaaaaagh!

Good karma+1 vote
happy81
happy81 - - 161 comments @ M202A1 FLASH

Bando-commandits!

Good karma+1 vote
happy81
happy81 - - 161 comments @ Beta Firestorm over Kaurava 2

Hey there! I'm curious, when I looked for the "schemes" folder for all the custom paintjobs on this mod I wasn't able to find it. Is it possible to move them all to a sister mod?

Good karma+1 vote
happy81
happy81 - - 161 comments @ Standalone Grenades -MOVED-

can you give a list of the mods used in the 2nd video?

Good karma+2 votes
happy81
happy81 - - 161 comments @ BD v20 Trailer

Holy.******'.****.

Good karma+1 vote
happy81
happy81 - - 161 comments @ A Very Possible New Addition To THB:

The "Witch King"

Good karma-1 votes
happy81
happy81 - - 161 comments @ January/February Update

Keep it up!

Good karma+1 vote
happy81
happy81 - - 161 comments @ 1949

Dead? or DeaD?

Good karma+3 votes
happy81
happy81 - - 161 comments @ NHC Mod

Would you consider doing an add-on that allows the PE to call in an off map Space Marine like they do the Maus? of course it would be a hero unit similar to the tiger ace sats. you could retexture a Human unit, increase his size to around 3-4 stories tall, using flak gun stats for his assault rifle and a panzerfaust ability to deal with tanks while a satchel charge ability would deal with buildings. It could be slow as exhausted troops post sprint. I have scoured this website looking for something remotely close to this and come up empty. I know people out there would love it just as much if not more than I would! I realize it is not lore friendly, then again neither are snowmen or zombies.

CHEERS

Good karma+2 votes
happy81
happy81 - - 161 comments @ Reflex Mod v2

how does one get the TAR red dot sight on other weapons???

Good karma+2 votes
happy81
happy81 - - 161 comments @ Vegas 2 Realism Mod 2.4.2

any idea on how to get the TAR's iron/reddot sight on other weapons? I am aware that with finaggle-ing you're able to add other attachments to various weapons i am just unsure on how to do this. What would you recommend?

Good karma+2 votes
happy81
happy81 - - 161 comments @ Bandit BMP-1

skulls for the skull throne....

Good karma+1 vote
happy81
happy81 - - 161 comments @ Full Version v1.019

Keep up the fantastic work, this game is a hit with my unit!

Good karma+1 vote
happy81
happy81 - - 161 comments @ Vegas 2 Realism Mod

Can you disable the infrared/night vision? I want to use the default helmet with the goggles down and not have to have the overlay visible. THX!

Good karma+1 vote
happy81
happy81 - - 161 comments @ Devastators

Neat! Can't wait for the update!

Good karma+4 votes