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Comment History  (0 - 30 of 513)
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

There's too much work. Such changes requires a lot of developing and testing. Creating graphics on that level (outdated for 2021, but even so) also takes plenty of effort. I don't have enough time to work on it.

I live in Russia and I've some work to do for coming years to get out from here and move to a better place, so unfortunately my BFME experience is in the past :P

Nonetheless, thanks for response, man ;] It's always great when someone recognizes your efforts.

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Well, my friend, I actually wanted to improve combat system too. And its looked promising, I successfully added, for example, critical hits. One unit hits another, and with some chance that hit could be shocking for the receiver, who in this situation lose ability to attack or move and gain more damage for the time of shocking animation.
That would be very useful to differentiate between kinds of troops. For example, you could make heavy troops almost immune to regular hits, but sensitive to critical hits. And also make so that chance of making critical hit would be higher for units with hammers, great swords etc.
This is just one example, many interesting variations could be made on that basis. I think, you get the idea.

The great part is BFME engine allows to do such things. There is only one problem, the mod is dead :D

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ The Elder Scrolls: Total War 2.0.2 The King and the Crusader - Release Date Announcement

That's just great! Thank you guys for your work

Good karma+5 votes
Halbarad1996
Halbarad1996 - - 513 comments @ The Last Hope of the Third Age

Thanks for comment

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ The Last Hope of the Third Age

Unfortunately it's not

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Don't know for now. Maybe :]

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Yes, it's not ready yet. I hope first release will be in 2020.

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Fires of Mirkwood

Impressive video, keep up the good work!

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Development Log [October 2019 + November 2019]

Wonderful stuff. Keep it up!

Good karma+3 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Gondor Archery Range

Haha, it's funny. Glad that you loved it)

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Gondor Archery Range

Thanks

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Uruk-hai Swordsmen

Thanks

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Uruk-hai Swordsmen

Thank you

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Uruk-hai Swordsmen

Yeah, they have :]

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Well, the game supports it by default, thanks to DX9 :] And EA's SDK for BFME2 has all needed to use specular maps. It's just not obvious how to apply it.

Good karma+3 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Osgiliath Map

Thanks

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Osgiliath Map

There will be a reworked combat system, by the way. Ranged weapon will be look like in TLHotTA, but also melee fights will be improved.

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ The Last Hope of the Third Age

Didn't test it, but I think that it doesn't.

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Well, I'm living in Russia.

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Still alive :]

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Of course it's in progress ;] I'm just busy with other things lately.

Good karma+3 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Gondor Archer Render

Well, there are not so much details) I just use quality texture sources and try to maintain style of all my models to keep visual integrity by each of them.
Thanks for your comments :]

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Gondor Archer Render

Thanks

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ The Last Hope of the Third Age

You should patch BFME to 1.06 version

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ The Last Hope of the Third Age

Nope. Unfortunately CaH doesn't work.

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Swan Knight of Dol Amroth

This
https://youtu.be/JG_wClmLUh8

Good karma-1 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Okay, man. Thanks for your review.

Good karma+2 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Swan Knight of Dol Amroth

--
https://bfme-modding.ru/Files2/lol.png
--

Good karma-1 votes
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Angmar, Mithlond and Rhun AI calls crashes. I didn't find out why it happens, but as I remember crashes occur not so often by v1.1. Or not?)

Good karma+1 vote
Halbarad1996
Halbarad1996 - - 513 comments @ Ashes of War

Yeah, man, thanks for you comment)

Good karma+2 votes