• Register

History absolute nerd; I come here mainly for M&B and CK mods.

Comment History  (0 - 30 of 63)
gustavoslamarque
gustavoslamarque - - 63 comments @ RENAISSANCE's sub-mod:18th Appenninica v1.1.2R

About "renaissance" and its developer "zedpaolo". The guy deleted his mod of the community and I know he made another pretty famous one - SPARTA - and that one is lost too.

Someone knows what happened?

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Diplomacy 4.litdum Reloaded!

Great mod man! Keep the good work!

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ 457 AD: Last Years of the Western Empire

Hi, thanks for the mod and keep the good work!

I have a couple of suggestions of content that I think would enhance even more the experience and the immersion on the mod - and I'm willing to invest money on the mod -:

Main questline - 2 or 4 versions of it -where you could either (1) help Majorian restore the Roman Empire, (2) help Ricimer kill Majorian, with this, Anthemius would take Emperorship and eventually Ricimer would die, and then with all this,the PC would help Odoacer end Western Rome, (3) usurp Majorian and restore the Empire under your rule, or (4) help the Eastern court - Byzantium -restore the empire in the west;

Late game decisions of re-integrating the lost provinces of the empire still ruled by roman assimilated peoples - Kingdom of Altava in north africa could by an optional side-quest be re-integrated into Rome by diplomacy - like, helping them in retaking lands and having 50+ relationship with its ruler and having a lot of prestige and etc..., and the British -.

One side-quest for all companions;

More mystical items, locations, people and quests - tomb of Alexander, the armor of Aurelian, sword of Constantine the Great, Pillars of Hercules in north africa, tomb of Jesus - with the possibility of raiding all of them - etc... -

Minor factions that could be allied and/or fought with - The Bagaudae - I know they're in the game, but I think that it should be made possible to join them and have more quests and interactions -, the Isaurians, Cult of Mithras, the Berbers, the Chaceldonian Church, the Messalian Cult, etc... -;

Seasons of the year;

Random events while in the cities, and/or overworld map;

And a lot more.

Again, thanks for the amazing job you guys are doing.

I'm only saying all of this, as I think this mod could be one of the very best of M&B, and I want it to be.

Regards,
Gus Lamarch

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur .v7.0 (latest version)

I ran into a bug.

I was doing the quest of the "Coat of Saint Padarn" and when I got to him, instead of fighting him, I tried to leave the conversation, but when ai clicked in the option, it wouldn't allow me to get out, so I had to fight him instead.

I got the Coat and went to get two more treasures before returning to Merlin, but when I talk to him, the option of giving him the Coat just doesn't appear, while the others do.

When I defeated Padarn, the quest updated as if I had completed it - saying to go talk to Merlin - but I just can't get him to take the Coat.

I tried going in cheatmenu and picking another Coat as to try and see if it was with the item, but it didn't work.

If any good soul ou there knows about this bug, and how to correct it, please, let me know.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Disable Wound system

This mod is dead

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Time of year change winter/spring/summer/fall

This looks great. Keep the good work!

I have a series of questions, if you could answer them, I'd be grateful:

Will you implement some type of principal questline - as to unify Japan -?
Will there be secondary quests? Because the game is fun and stuff - im my opinion - but without a objective in mind, it eventually becomes boring.

Will there be some kind of "magic" of "mystic" itens, locations, people? Could you implement it as a option - like, having the historical version, and an option to allow these kind of magic things -?

Will you implement children and the possibility of having a family?

Will there be a religion system - as in Viking Conquest -?

Will be possible to create forts? villages? cities?

I'd love to see the mod completed and with everything I just said - I'm willingly to invest on it -.

Thanks for your time.

Good karma+4 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Gekokujo Daimyo Edition

PEOPLE, THIS IS THE WRONG VERSION OF THE MOD

THIS IS THE CORRECT ONE: moddb.com/mods/gekokujo-daimyo-edition-updated-version

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

I ran into a bug.

I was doing the quest of the "Coat of Saint Padarn" and when I got to him, instead of fighting him, I tried to leave the conversation, but when ai clicked in the option, it wouldn't allow me to get out, so I had to fight him instead.

I got the Coat and went to get two more treasures before returning to Merlin, but when I talk to him, the option of giving him the Coat just doesn't appear, while the others do.

When I defeated Padarn, the quest updated as if I had completed it - saying to go talk to Merlin - but I just can't get him to take the Coat.

I tried going in cheatmenu and picking another Coat as to try and see if it was with the item, but it didn't work.

If any good soul ou there knows about this bug, and how to correct it, please, let me know.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

Well, normally people will like you less if you're pagan and a king over a majority Christian population in the 5th century. Just saying...

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

Indeed, this is "DLC type content"

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

Begin as a "Foreign" then join any "Romano-Briton" faction and get renown - like, some 500 or 250, I don't remember the right quantity now -and then give it some time and the first event of the questline should pop-up - like, 4 to 5 in-game days -.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur .v7.0 (latest version)

I don't know you guys, but I love this mod and will continue to play it into the future, but the only thing I miss is some kind of guide-type of wiki or manual on the archives of the game, because this mod has a ton of content, but most of it can be lost because people sometimes get tired of searching the whole map - its beautiful and splendid - for clues and stuff.

If the creator reads this, please, contact me, I'd like to ask every question possible about the game's mechanics, quests, characters, unique armors and equipments, and compile everything in a PDF archive.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur .v7.0 (latest version)

I'll try this one, thanks.

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

A lot - and I mean A LOT - of time.

Expect - if you're a base player of Mount and Blade - to never se your child grow - as it takes years -.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

Merlin can be found at the court of King Arthur.

The mod doesn't have "main quests or side quests", there is a plot - kind of - and thats it, what you do is up to you.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Armor and textures Overhaul from Daimyo Edition

"Kirishitan" movement confirmed - I see that cross over there - if not, I'LL CREATE IT AND UNITE ALL OF JAPAN UNDER CHRIST! - -

obs: this is a joke and role-play.

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Gekokujo

The"game" proper is in the file titled "Gekokujo 3.0 Is Finally Done!", EVERYTHING other than this file are "submods", which you can download and "enhance" the original mod with your taste.

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur .v7.0 (latest version)

Yeah, so i've been playing this mod for three years already, and I still don't know how I trigger the "Roman re-birth" questline. If a good soul out there knows how to do it, please, tell me...

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Prophesy of Pendor

Proficional.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Prophesy of Pendor

Another thing: As I know that the game - let's face it, PoP is practically its own game by now - has a incredible and profound lore behind it and I'm in a quest to compile it and make it more accesible for new players - I'm FirstpopePeter on the wiki -in the wiki - I already expanded the "lore" page with more information about the times before the "Wars of the Titans", of course, with only the lore written by the creators on the forum. But I'm on the search for more in-depth lore for some entities and polities - like Eyegrim and the Melitine Empire -. So if you guys know where I can find more, or even someone who could guide me, I would be very grateful.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Prophesy of Pendor

I'll take a look. Thanks for the response.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Sparta

The creator has already said that the "mod is just for pros". So yeah -douchebag -

Good karma+3 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Prophesy of Pendor

Hi, I'm brazilian and I would want to know if you guys - the developers - would be interested in a portuguese translation. I'm available.

Good karma+2 votes
gustavoslamarque
gustavoslamarque - - 63 comments @ Constantinople

Even the "Theodosian Walls" weren't build yet.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ 457 AD: Last Years of the Western Empire

Here people, is a man of culture!

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur 4.2

Yeah, thank you for the asnwer, but I found him two days after commenting here.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Sparta

The mod is pretty much finished by this point.

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

Something about the roman descendant companion and touring with your party in France for more than 100 days - I think it has to be more than 100 days, because that was when I said enough and stopped playing -

Good karma+1 vote
gustavoslamarque
gustavoslamarque - - 63 comments @ Age of Arthur

The development of the mod ended - most likely - with 4.2 update.

Good karma+1 vote