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Grizzly3000
Grizzly3000 - - 4 comments @ AoE - version 0.4.2 - fixed

Awesome, looking forward to seeing the updated model.
This one was already very fun to play with.

Asian goods definitely started the market crash, and I guess the world simply ran out of money after that. Only China and GB were sitting on 100 million Pounds, everyone else was near or at 0 in their Treasury (and of course, a lot of Bankruptcies everywhere).

Last thing, is Enlightened ideology supposed to spawn or not? I saw it exists in the game-files, but it never appeared in my game.

Good karma+1 vote
Grizzly3000
Grizzly3000 - - 4 comments @ AoE - version 0.4.2 - fixed

A note on the state of economy. I am playing super-advanced Radical Kongo, with almost max Development and being always on top of Commerce and Industry tech. I have played until 1810, but noticed the following problems decades before:
- I suspect there is a massive money under-supply. My game has massive deflation going, with prices on all goods (bar 3 exceptions) floating near or at the minimum
- Half of world's production ends up in trash, since nobody cannot seem to afford to pay
- To try and cause inflation, I tried injecting a lot of money into my economy (and by extension, to try and help the world's economy) through the "money" cheat for the last half of the century, dropping taxes to 0%, subsidizing imports and maxing out all spending sliders. Most my population has Everyday Needs only slightly fulfilled, even though I produce EVERYTHING domestically.
- The exception to the massive over-supply of goods are Wool, Coffee and Tobacco (especially the last two, which would need 5x production to fulfill world's demand)

I first suspected everyone is just storing the money in their treasuries, but checking out economies of the biggest nations, only Great Britain and China are sitting on 100+ Millions Pounds.

I am not sure how the economy really works, but the solution is probably at least doubling the amount of money production. Or having money production scale a lot more in the second half of the game.

I did also just notice I have 25 million in the National Bank. Probably all from Gentry. This could be part of the issue.

Also, there's something wrong with the Navy techs. The last ship that unlocks is Commerce Raider, after that the bigger ship never unlock (checked around the map, and everybody is stuck at Commerce Raiders)

Good karma+2 votes
Grizzly3000
Grizzly3000 - - 4 comments @ AoE - version 0.4.2 - fixed

Awesome, keep up the good work.
There's probably no easy solution for minor nations packing 100+ Industry score from subsidized Craftsmen though, right?

Good karma+1 vote
Grizzly3000
Grizzly3000 - - 4 comments @ AoE - version 0.4.2 - fixed

Playing Kongo, I noticed sometime after 1765 most my industries became a lot less profitable or are running at a loss.
Looking at the Trade screen, I think it's down to Qing Empire flooding the market with their massive industry (not sure why they suddenly produce so much). Their Industry score is 48000.
Probably related, I noticed some African nations with small population have around 100 Industry score, which they get by subsidizing their unprofitable industry to employ many Craftsmen.

Good karma+2 votes