Screen Capture from Unreal Engine 4
Depicted Very Early Production
Testing Local Multi and Ai Interactions
Screen Capture from Unreal Engine 4
Depicted Very Early Production
Testing Local Multi and Ai Interactions
Very Early Concept Work
Working with stuffing splitting seems and feel for characters
Used Media: AutoDesk SketchBook on Samsung Note 3
Early Production Concept Art.
This was based of the care bear Mold. i quite like it and may have a character with quite similar aspects
Media Used: Autodesk SketchBook on Samsung Note 3
Currently in develooment of my own game.
STUFFING! is a 2.5D brawler like castle crasher battletoads and doible
Dragons. It take what makes these games great and adds some interesting mechanics and fun through violence and humor.
Looking forward to showing you some stuff soon.
been following your progress. loving it. keep up the good work
Out of all the teasers this is the one with the least amount of information. It's short interesting and doesn't give much away at all. Which makes me hungry for more. Can't wait for the demo. Looking forward to having a zero grav cup of Joe.
Awesome news. And the scope gets bigger! :)
Dude loving the new teaser. Awesome. Also new area is looking sick. Can't wait. Need a caffeine fix.
Question? If you die in this game do you die in real life?
Glzmo
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