not talking about timing issues. The thing is getting a map restarted as a lose conditions is kind of a bad practice and servers avoid it, specially if the map is easily griefable.
Having a box restart the map when it falls would really get annoying after the second restart. It does not need to have the map restarted but can have the same "lose" effect like for example the box going back to the start position if it falls or destroying it and creating a new one in the start position.
garompaestomper
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