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I am an aspiring game designer from Toronto, currently working on mods for Paradox Interactive's grand strategy games. I made the Truly Impassible Mountains minimod for Sengoku (introducing a map-design technique that Paradox themselves now uses), was a senior designer for the A Game of Thrones mod for Crusader Kings II (and personally wrote the duel engine, later incorporated into several other mods and shamelessly copied into the vanilla game in Way of Life), and currently lead the development of Crisis of the Confederation - Crusader Kings IN SPACE!

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