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Galandil
Galandil - - 2 comments @ Why you might wanna think twice before making an old school-like isometric strategy game in Unity

Glad to be of help, Unity documentation is indeed badly written and scattered! :)

Good karma+2 votes
Galandil
Galandil - - 2 comments @ Why you might wanna think twice before making an old school-like isometric strategy game in Unity

I don't know if you're aware of the existance of the updateMode enum for Animator components:

yourAnimator.updateMode = AnimatorUpdateMode.AnimatePhysics;

With this, every single frame of the Animator will be executed every single FixedUpdate() instead of Update().

Good karma+2 votes