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Comment History  (0 - 30 of 49)
gabrielonuris
gabrielonuris - - 49 comments @ Announcing Ashes: Hard Reset

Jesus, didn't know Vostyok had a bike accident; former biker here mate, I already have some steel screws in my body to tell the story. Never asked for this, but here we are.

Jokes aside, I really hope you're doing well. We used to be mutuals on Twitter, but I think you've deleted your account or something, couldn't find you anywhere. Anyway, be cool, loved your team here, and thanks for Ashes, it's one of my favorite post apocalyptic games ever.

Good karma+3 votes
gabrielonuris
gabrielonuris - - 49 comments @ Blood 2 Extra Crispy version 6.1

Firstly I wish to thank you for making this, Blood 2 gets even closer to its original vision with Extra Crispy. I always loved Blood 2 besides the bugs, but you made this game play and look more gloriously than ever, and that's no easy task.

I have some problems while quicksaving with this mod on; it freezes the game while hiding all the UI, the only way I can get out is by alt+f4.

I found a way to circunvent this by creating 2 saves the moment a new level loads, then the quicksaves get back to normal (although sometimes while quickloading, Caleb falls through the floor).

I think this happens because the Extra Crispy mod creates a separate save folder inside the "save" one in the game directory, do you have any ideas?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Duke Nukem Forever Restoration Project Standalone (First-Slice Demo) -OBSOLETE-

Sometimes when I'm interacting with dead bodies Duke just ******... I don't know if that's a bug or something, because I can't **** when I want either! (Heh, that sounded a little strange, I know)

the vending machines sometimes shows nothing on screen, as if there was an empty slot for food. If I scroll through, I get: a drink, burrito, *empty*, ham sandwich.

I also can't use shields, even if I change it to toggle/hold in the options, it doesn't come up.

At the first terminator encounter the game crashes to desktop as soon as it starts firing both gatlings. I had to blow them up before it starts firing so I could progress.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Blade of Agony | taken down for changes

I have only one thing to say: I'll hold dearly to the original 3.0 version I have downloaded. From now on, this version will be a symbol of expression and artistic freedom, that I still can't believe is dying in the name of this noisy minority.

Good karma+12 votes
gabrielonuris
gabrielonuris - - 49 comments @ Blade of Agony | Full Release (v3.1, standalone)

In the last couple of days I'm sincerely mourning the state of gaming nowadays; this is plain CENSORING, and most of the community on doomworld are not only letting it happen, but applauding it. I want to see them applaud when the censoring get to THEM, because that's what you get, it's not a matter of "if", but "when".

As an art form, video games should never be censored, and we're witnessing the death of expression. The first level of Duke Nukem 3D, back in 1996, is called "Hollywood Holocaust". Can you imagine it being made today? Me neither.

Good karma+13 votes
gabrielonuris
gabrielonuris - - 49 comments @ Blade of Agony | The Final Confrontation | Release date and trailer

Has it been 6 years already? Damn, I'm happy to finally see the conclusion, and surely will replay chapters 1 & 2 first!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ CODBW

Where can I get those textures?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Duke Nukem: Alien Armageddon

Ah, I see... Thanks for the console commands, I'll try those tonight and see what happens! If not, I'll start a new game; to be honest I loved the light RPG mechanics of Space Gladiators, lot of small details in sprites and dialogs.

Good karma+2 votes
gabrielonuris
gabrielonuris - - 49 comments @ Duke Nukem: Alien Armageddon

I tried that, when I interact with the weapons dealer it shows a message saying I can only talk to him after two matches. But I've already completed both matches, lol!

Then I get back to the center of the hub and try to play the survivor match again, but nothing happens. I don't know if it's relevant, but I died during the two bosses, although the end screen showed I was victorious. I can share the save file if you want.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Duke Nukem: Alien Armageddon

I've won two matches but the weapon's dealer wasn't unlocked; I also can no longer trigger other matches, I'm stuck in the hub and cannot progress, is it a bug?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Shrine 1.3

I'm loving your work; reminds me of Project Warlock, and nice introducion in the prison, reminds me of Dark Souls!!
Was it intended to be that hard though? I've played on the third difficult level, and those white floating heads were one-shot killing me everytime. If I hadn't found the sword, I wouldn't even have enough ammo to kill them. Some enemies really soak up bullets as if it was nothing.
EDIT: This comment was about to be posted on Shrine 2 Demo, sorry!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Eviternity

Hi! I came from the Order of Odonata thirsty to play more maps made by you. I think they have a nice synergy between rooms, kind of like an immersive sim but with Hexen charm and atmosphere.

To my surprise, you kept exactly the same synergy when transitioning from level to level! Thanks for this map pack!

I have a question: I noticed that when I finish an episode, I die at the transition so when I start the next ep, I'm only with the pistol. Is there a way so I could play every map/episode bringing everything I found in past levels? I'm playing with Trailblazer gameplay mod, and I would love to keep my weapon upgrades throughout the whole map pack.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Qore v 0.4 Vid

What texture mods are you using in this video?

I've tried running Qore with Epsilon mod pack, but got some errors after chosing "new game", so I think I'll need to mod my Quake graphics from scratch if I wanna play with Qore enabled.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

Congratulations for the great addon! I'm having only one problem: when I use a tourist's breakfast I get an animation of a square can with no openning animation at all (unlike the video preview here). What do you think I did wrong? I'm using AO and OA too.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ [Release] Call of Chernobyl 1.4.12

Does anyone know if the difficulty level in this mod works the same way as the vanilla games? I mean, in vanilla games when you increase the difficulty level, the enemies actually die easily (and so do you). I heard that this mod actually increase hitpoints on enemies as you increase the difficulty level, like in a "normal" game, is it true?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Subterrain 0.6k

I was about to download this version here on IndieDB just to see if I'll really like this game, but what about this demo, are you still planning of releasing one on Steam? Your game has a Take No Prisoners vibe that I'm searching for ages by now, lol!!!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Field of View Switcher 1.7

Yeah, exactly my thoughts! Good to know that now we can have a trustful source to download this Fov switcher.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Arsenal Overhaul for Clear Sky - Released

I really like the Complete Mod, but sometimes I like to add something into the game, in this case, new weapons, lol!
I finished CoP with Misery twice, one with the 1.2 version and other playthrough with 2.0; it's a great mod, I really liked it, but that's what I'm saying: we already have a lot of mods with a rebalanced difficult overhaul, it's nice to try something new from time to time!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Arsenal Overhaul - Clear Sky 2.0

E.Nigma42, sorry but I think I love you! Now I can replay CS with some nice new weapons!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Arsenal Overhaul for Clear Sky - Released

But if you play the vanilla version you'll still get propagandas and grenade spamming; and why mods always has to be harder than vanilla version? Let it be easier, it's always good to breath fresh air from time to time. I really like the idea of removing the grenades and replacement of propagandas do add some music. BTW, the idea of realistic damage to NPC also made me pleased!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Our home#2

Actually pics will always look better than the actual scene in real time, you know, in MOTION within the game. HUD, motion, your perception when you're playing and when you're watching someone play, all of this interfere with the immersion as a whole.

Good karma+4 votes
gabrielonuris
gabrielonuris - - 49 comments @ Our home.

This Autumn Aurora 2 mod is one of the best things that happened to my Shadow of Chernobyl... I can even smell the dry leaves in this picture, further more during the gameplay.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Autumn Aurora 2

I've already installed the cumulative patch, both folders inside the file, even before I started new game; here's what I did so far: installed ShoC from my Steam library, started the game once to complete instalation, installed AA2, the patch 2.04, Thanatos Touch, ENB and alternative scopes. Everything is working wonderfully, but I still get empty stashes; do you know something I could try?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Autumn Aurora 2

I don't know if it's a bug, but every stash is empty... I know that I need to get PDA information on corpses before I can find anything inside the stashes, but please, is there a way for me to find the stashes full even if I don't have the PDA information? It would encourage exploration, as with Call of Pripyat.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Dynamic Shaders 1.2 Beta

I'll try this as soon as I get home from work; about Lost Alpha compatibility... I think that mod/stand alone game still needs some polishment and some patches before we could try anything with it, as with every other Stalker title.

Good karma+4 votes
gabrielonuris
gabrielonuris - - 49 comments @ Creating your first S.T.A.L.K.E.R.: Call of Pripyat mod!

That's just what I needed!! A simple, easy to understand tutorial for beginners. And thanks for those links to get started!

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Arsenal Overhaul 3

Great mod so far, I'm really enjoying replaying CoP with it, you did a nice job. Are you planning in making an Arsenal Overhaul mod for ShoC and CS too?

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Agroprom's plays...

For me it just looks perfect, I wouldn't change a thing in this ENB mod. It even reminds me of that new game, Survarium.

Good karma+1 vote
gabrielonuris
gabrielonuris - - 49 comments @ Computer Panel Textures

You can expect a lot of people actually pressing Ctrl+Alt+Del (myself included); it looks so damn awesome!!!

Good karma+2 votes
gabrielonuris
gabrielonuris - - 49 comments @ 2.0 AKS-74U, AK-105 & AK-12 7.62

Is there a version of this video but with sounds?

Good karma+1 vote