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Creator, developer, artist, everything really, for 'From The Depths'!

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fromthedepths
fromthedepths @ From The Depths on Steam on Thursday 7th August!

Thanks very much for sharing! I think I'd love Buildanauts it looks great fun!

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fromthedepths
fromthedepths @ From The Depths

Yes there is a Mac version which is available now in both standalone and Steam-prerelease test format

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fromthedepths
fromthedepths @ From The Depths

You can win one of 5 copies of From The Depths over at Death by Beta ( Deathbybeta.com ) ! Just make sure you enter before the 6th of March when the competition closes ! Make sure you tell your friends

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fromthedepths
fromthedepths @ From The Depths alpha launch

Thanks guys :D we'll be working on a feature-length trailer this weekend! That trailer doesn't even touch on 5% of the functionality in the game!

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fromthedepths
fromthedepths @ From The Depths

A playable alpha version was released last week and you can find all the information you need to join in on our website and associated forum! Thanks for your interest!

Fromthedepthsgame.com

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fromthedepths
fromthedepths @ From The Depths

Interesting! I may well be wrong but it looks like they are playing around with hundreds of joints to hold their blocks together (in that video) which may provide a stronger case for the Bullet Physics engine (as unity joints are a bit temperamental). This isn't an immediate concern for me (as joints aren't an option for thousands of components) but I'll definitely bear it in mind for when I have a bit of extra time to look into optimization!

Just putting plans into motion to implement huge missile batteries with a mixture of Infrared Seekers (already implemented) but also laser beam riders and laser designation. So hopefully this should satisfy your missile related desires for 'swarms' of small missiles :)

Join the forum if you like :
Fromthedepthsgame.com

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fromthedepths
fromthedepths @ From The Depths

Hi Expack,

Thanks very much- that is very encouraging! It is the Unity 3D engine. I'll point you to the 'customisable missiles' video on youtube with regards to the MIRV (see the link below). I'm also considering having 'homing warheads' for shells fired from the cannon. I like to make things as customisable as possible so I tend to avoid making a 'MIRV' if I can find some way of allowing the players to produce something like a 'MIRV' out of customisable parts :)

Currently (and this will remain this way for some time) the water is not affected by the vehicles. The vehicles are most certainly affected by the water however!

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fromthedepths
fromthedepths @ From The Depths

Hello!
Playable version in 6 to 8 weeks (single player) and we're definitely going to make the single player / co-op games really challenging. Customizable characters are on the way, in fact we're working on it as we speak!

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fromthedepths
fromthedepths @ From The Depths

Hi SuperSpoose, you'll be able to get your hands on a single player alpha in approximately 6 to 8 weeks - once we've recieved a bit of feed back and fixed any issues we expect to release the multiplayer alpha about 8 weeks after that. Plenty of time for you to create a fleet of epic war machines and get to grips with all the game mechanics!

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fromthedepths
fromthedepths @ From The Depths

We'll be launching a whole load of pre-release playable content including a multi-player beta relatively soon - follow us on Facebook (www.facebook.com/FromTheDepthsGame) or here to make sure you get involved!

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fromthedepths
fromthedepths @ From The Depths

Thanks! Wait till you see the replica Starship Enterprise we're working on!

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fromthedepths
fromthedepths @ BRILLIANT SKIES LTD

Yes absolutely! Some game types you and your team will build things in real time, and others you'll be able to spend resource on previously designed vehicles and take them in with you. Glad you like the look of it- Like us on facebook for more frequent updates : Facebook.com.

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