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If you've found yourself here then congratulations... You found my shameful low-quality past projects. Many shelved maps, knockoffs, asset flips, and other ideas that a 12 year old version of me thought would be groundbreaking. This profile only exists for historical purposes.

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Report RSS The 2016 Retroduction : The Hermit (view original)
The 2016 Retroduction : The Hermit
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Description

The Hermit was a scene created from the content of Hatch 18, it takes place in the middle of a forest located in Eastern Europe right by the entrance to a radio broadcast station.

The concept was revolving around classical horror ambience and re-managing game functions by using various entities.