Since HL2 has been updated since the last release, does this version of MMOD still work?
Since HL2 has been updated since the last release, does this version of MMOD still work?
Good to see this game get some life again
I downloaded the demo, scanned it with Windows Defender, and even launched it, and it came back ok. I even put the DLL files and the main EXE into VirusTotal to double-check.
It keeps telling me the media couldn't be loaded.
What's the difference between this and the TELAR?
Good to see you back and to hear you're doing ok.
If I use this, do I still need to use the Republic Commando Fix mod?
LOIK A TONNA BRIKKS!
If you add in a Warkopta and don't at least make a reference to the Helix in the reveal image, you will have missed a major opportunity.
I did some testing apparently my problem was caused by having the game in windowed mode.
Is there supposed to be a loading splash screen? I just get blackness
What a swell guy.
Thanks. I honestly forgot about the discord.
I will pray to the machine God that you new computer arrives quickly.
If I may make a suggestion, it might be a good idea to have a discussion page for bugs reports. That way it might be easier for people to keep track of them.
Sorry, I didn't see that comment. Thanks for the info.
With this new version, do we still need to install the Imperial Fists/Salamanders patch, the model fixes, objective points, and FreeUI, or are all those included now?
Quick question. For mods that have MMod compatibility patches, do the Source SDKs need to be on the main drive, or is having it on another drive like D okay?
Thanks. Best of luck with the mod!
Really great to see the mod coming along nicely. I have a question. When the factions that are just getting QoL updates eventually get their reworks, will a patch or something for unification be released to make it easy to update them?
Peace is achieved through superior firepower.
Makes sense. I forgot the defiler is technically Chaos's artillery unit.
How would a Chaos Dreadnought compare to the Defiler?
The newest version of the Dow Mod manager also lets you unlock the ram usage.
I thought the faction mods that were balanced with each other would be included in some sort of all in one package, while the mods that still needed some work wouldn't be until they were worked on.
Are any other factions going to be seperated along with the Blood Angels?
The next version of the tyranid mod should be released alongside the next version of unification
Out of curiosity, will the Talos Pain Engine get a new model in a future update?
I heard the next release is going to coincide with the next big update for unification
forealdo
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