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This week, we continued to focus on making our game more polished and professional. We decided not to give lives to the egg in this iteration as we didn't...
This week we wanted to make our game feel smoother and more professional, so many of our changes were oriented around bug fixes and polish (such as the...
Check out our trailer for the newest game Yolked! by MacroHard Studio.
After the P3 Alpha playtest session, we got feedback saying that the controls for egg has a slow learning curve, the arms of the egg still look like they’re...