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Comment History
Flanker
Flanker - - 9 comments @ MechWarrior: Living Legends February Newsletter!

Great looking newspost as usual, what can I say outstanding models, hope to see them textures very soon. Also really like the trailer, it brings back fond memories of MW4. Also congratulations to the winners of the posters - great community effort.

Good karma+2 votes
Flanker
Flanker - - 9 comments @ MechWarrior: Living Legends January Newsletter!

Great looking newspost. Really liked the straving runs on the groundpounders and the dropship.
I do have a question though: Is it possible to man turrets and the like in a dropship for example?
Also is there going to be a feature in which a player is a commander like in Battlefield 2?

Again great work and will be looking forward to seeing more! :)

Good karma+1 vote
Flanker
Flanker - - 9 comments @ MechWarrior: Living Legends

Great piece of work really liked the strafing runs of the aerospace assets on the dropship. I was wondering will you be able to enter the dropship and man the defences of the ship? Also will there be a option to have a player be a commander as in BF2?

All in all a great piece of work and will be watching this one to see what it leads since I miss the multiplayer battles during MW4 when I was active there. The idea of playing in more then one vehicle appeals greatly to me! :)

Good karma+3 votes
Flanker
Flanker - - 9 comments @ Finished Gemini Freighter

Great model with a great texture. Not insane but very accurate. Already seen the untextured one but this makes it really top notch.
Keep up the great work!

Good karma+1 vote
Flanker
Flanker - - 9 comments @ Swat Kats: The Radical Squadron

I like the idea as well but have to agree with SinKing about moving to the source engine... if you are planning to make a story based game at least. Don't see anything about that yet. But great model of the Turbokat, it brings back memories.

If you plan on using the BF2 engine what can we look forward too? Which factions and such? Enforcers, Swat Kats, Dark Kat etc.

Good luck and hope to see more

Good karma+1 vote
Flanker
Flanker - - 9 comments @ MechWarrior: Living Legends (Crysis TC Mod) September Update!

Great newsletter and have to say you guys are making some great progress, not to mention the effort in getting Microsoft to agree on the copyrightlicense. It will be interesting to see how the infantry side of this game will be reflected later on, so I am looking forward to that.
Also the facilities of the previous newsletters showed some good thinking even though I am curious about how big everything will be in correspondent with the crysis map sizes.

Keep up the great work and can't wait to see this all textured.

Good karma+1 vote
Flanker
Flanker - - 9 comments @ Sabre

Great model of a great fighter. Textures are good as well the amount of detail like warning notes and insignia has been well made. I do have one question looking at the amount of 'older' fighters being present in the game and that is: will there be also older capital ships (civilian or military)? Ships like the Gilgamesh or the Confederation class. Looking at how Confed state was in the last years of the war it seems highly likely to see some of those older ships. But then again it should depend on the combat theatre you as player are at.

Cheers and good luck.

Good karma+1 vote
Flanker
Flanker - - 9 comments @ Breen Taskforce Complete

Great looking taskforce and also all the other ships, great texture work.
Shame you don't put images in the newsposts but then again could always look at the forums.
Keep up the good work and hope to see more. Perhaps some campaigns :)

Good karma+1 vote
Flanker
Flanker - - 9 comments @ New Saga Rapier !

Great model and like Jango said nice textures. Have two question though and the first one is about insignia and marks.
Will those be around or is that to much work since I figure there will be many fighters and cap ships around in various scenes?
The Rapier is by the end of the war a 'old' fighter and not considered to be first line fighter, even though still quite potent by all means. But even so how will you incorporate them? As a second rate system defence squadron or as part of the FRLN? Or perhaps a fighter for simulation missions?

Will be interesting to see more. Good luck.

Good karma+1 vote