Where is the Zombie Mod 1.2.2? This mod is unplayable without it.
Where is the Zombie Mod 1.2.2? This mod is unplayable without it.
How about balance CASSINO 1918? Defenders have too good positions, and same amount of tickets. WTF?! Also some vehicles have weird collisions, and cant pass bridges.
Single player? At the first campaign map 95% of Opposition bots stand still at their main base. The third campaign map crushes the game.
You will spend 5 minutes to move KV-2 on a position, and Pz IV one front shot damages 75% of KV-2 durability ... Ofc this map also dont have wrench.
Hello, can you add zip package? Idk why, but 7-zip cant open this rar file.
FALKLAND ISLANDS need too many time in SP, so I stopped on this map :) I have not license CD, but I played on "NO KEY" server. Servers with mods have players at weekends, but at special time, and some of them too far.
I again get ban (I dont use hacks, not was toxic, and dont kill teammates) on original game servers without any reason, and deleated game, so, now someone else need look for problems :)
On HELLES LANDING - GALLIPOLI I dont get how Entente can counter vehicles, and why they cant use them. On FALKLAND ISLANDS Entente boats dont have guns, and ships dont have ammo crates. Idk how to finish FALKLAND ISLANDS in campaign, looks like I need to kill 300+ bots.
On LA GRANDE BATAILLE bots do not spawn on main base, so if I capture all flags, they do not spawn at all. On BATTLE OF BASRA Central Powers bots take ground vehicles on main base, but dont move.
You can capture one of this flags as medic :)
Why I take damage from map at TANNENBERG, when capture points at corners?
Only 3 Central Powers bots spawned on YPRES 1914, but they dont take any flag, so after this nothing happened.
Ban Central Powers bots on VITRY, they used ladders in trenches to get under map.
What in error message?
"Multiplayer Co-Op Missions for 2 players 100% Implemented"
Wait, coop its a lie! Its just a skrimish vs bots, but you cant chage fraction.
Hello, how about Tiberian Sun coop maps?
can you add speed slider into campaign?
gamemd.exe its file from Yuri’s Revenge
Is it fine that flack troopers cant attack air units while in building?
I dont get, Zhaba its not a transport? Its looks like a tranports, but its not.
Do you know mission "Paradox Equation" from Retaliation where all groun units are broken? Heavy tank fires lightning, v2 fires nuke missle in close range, .... And what about artillery? Artillery have long range.
FoW* Fog of war. Artellery OP vs infantry, dev make all defence structures uselss with this artillery range. Orca Dropship is fake transport? I nont play forabout year, now new coop maps, ald bugs, Avast now blocks game, ... I invite into game about 7 friends, so thats why I wait a lot from game :D
New bug is reseting FoG on saves, and new bugs on loading like when easch player see his own game. And I still not understand why water transport removed and artillery get long range.
0 problems which I posted in comments to versions are fixed, only new appears.
Developer dont hear us and keeps doing random updates with new bugs?
Can you disable enemy base repairs until we arrive at base in Chrono Hazard?
When we loaded game on "Distabt Thunder" we get strange bug, he play game where I afk, I play game where he afk.
Lol, now if we loading save in "Lesson In Blood" and capure radar - we get nothing. Why on "Distant Thunder" enemy have same color with player? Its really confucing. And can you make PS1 UI, stretching lower screens to fullcreen (units too small on 1920x1080), and make more coop maps?
I want to see more coop maps! x2 more, x3 more, x4 more, ... MOOOOOREEEEEEE!111!!111!11!!
Hmmm, looks like 7-zip cant open this rar (but can other rars), but WinZip can.
FixYourMod
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