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Fenrir007
Fenrir007 - - 5 comments @ Installation & requirements

I will delete everything and restart the modding from scratch. Maybe I did something stupid along the way.

Just to clarify one thing. So I don't have to use the morrowind launcher and allow mods on the Data Files? Just using Load Order will already set everything I have on the mod folder to launch with the game?

Thanks for helping out, by the way!

Good karma+1 vote
Fenrir007
Fenrir007 - - 5 comments @ Installation & requirements

I also have the following errors in my log file, might be related:

Pastebin.com

(could not post here for some reason)

How would I go about fixing it?

Also, if I may ask, how do I add an external mod to MGSO? Do I just unpack the files to the correct directories and use the load order sorter program once?

Good karma+1 vote
Fenrir007
Fenrir007 - - 5 comments @ Installation & requirements

I tried starting the game but I get this message after the intro video:

TES3Stream Warning: Model "Meshes\f\Flora_BC_Tree_13.NIF" tex not found "textures\vurt_bitterbark.dds"

Continue Running Executable?

And If I click yes, it opens the same window.

Good karma+1 vote
Fenrir007
Fenrir007 - - 5 comments @ Installation & requirements

Im getting a "missing vurt_bitterbark.dds texture" message at the Distant Lands Generation. I am using MGOS and followed your instructions.

Why is that missing? Should I just download that file myself and put it in the proper folder? Or just ignore it?

Good karma+1 vote
Fenrir007
Fenrir007 - - 5 comments @ PhleBuster

Are you guys still going to release the fandisk?

Good karma+1 vote