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Comment History  (0 - 30 of 94)
Fenriis1378
Fenriis1378 - - 94 comments @ Eastern Front Combiner for NHCmod v2.700i (outdated)

That don't works for me, I tried with 2022's december 23th manifest date from steamdb, but nothing happens, or persists a incomplete download searching in steam content folder, ever downloads only 2 files, mod module and 700mb of data.sga maximum and never appear download complete message in steam console.

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Eastern Front Combiner for NHCmod v2.700i (outdated)

Combiner for steam eastern front 3.3 please!!!

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ WIP Sdkfz 8 8.8cm Flak

Beautiful model, thanks Normand...

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Valour2 (version next)

Hi Normand, first thanks for your effort to make amazing models, I have enjoyed them since the beginning of your mod... but exist any possibility for making a panzerkampfwagen II Ausf.L "Luchs" in a future?

And maybe, a SdKfz 8 Flak 37? because in Hungarian pack by Zlatorog, he began to make one, but he then announced that would not release it, because apparently ended his mod definitely, and what a pity! because it would have been a great model and I wanted it for a long... well, thanks for your answer, cheers...

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ NHC Mod

NHCmod 2.700b will be compatible with Eastern Front 2.3 in future? I hope so... strange playing the previous version combined with the EF 1.7

Good karma+4 votes
Fenriis1378
Fenriis1378 - - 94 comments @ Preview

This centurion is not included in your mod, because I can't find it nowhere...

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Blitzkrieg Mod

excuse me guys, I found the problem, not in Blitzkrieg mod, I found it in "Historical Addon" for blitzkrieg mod, that apparently had priority to king tiger porsche/early production turret, I fixed it deleting its king tiger and now I can play with Blitzkrieg default king tiger (henschel/krupp turret) again... Blitzkrieg for me still being the best mod for CoH... greetings!

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Blitzkrieg Mod

In 4.8.3 patch, what happened with king tiger krupp/henschel turret? in reward menu, while it's activated or not activated, ingame still appear only king tiger porsche/early production turret... :/

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ The Great War 1914-1918

What happened with your first WW2 skins?

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ He111 for MowAS2

thanks very much for your effort and dedication, don't be discouraged mate, hopefully soon you can finish your other models...

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ The Great War 1914-1918

What happened to your previous WW2 skins? Could you release them as an addon?

Good karma+3 votes
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel's AS2 Missions

Yes I Know, but I'm converting maps/missions only for my personal use (for now)... obviously, if I go to release some thing, first I'll ask for permissions to developers :)

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel's AS2 Missions

Thanks mate, good news for me and I hope you release those missions soon, meanwhile for my part, I'll still working "curiositing" in converting AS1 maps to AS2, until where my capabilities to allow me it. Greetings!

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel's AS2 Missions

Hi sir hinkel, great missions! excellent work as always, and thanks very much, but I want to know if you will release in future the mission pack that contains: Ardennes, Brandenburg, Creek, Outskirts, Stronghold and Town, etc, because are my favorite missions of all time, I never tired when I play these missions, because even I sometimes changed some units in editor, and the play experience ever is different, never bored, for this I would like that if you are planning release these missions soon for AS2...

well, I tried to do it, for curiosity, I opened some of those missions in editor, but some maps crashed the game, and some others not, because for ex: ardennes mission opened without crashes in editor, apparently, it might work, but brandenburg map crash the game, for this I want to know if it's so hard convert AS1 maps to AS2, if it is about script edition or map remaking from 0, because regarding of mission scripts, I don't know yet if AS1's scripts missions works completely in AS2... best regards Sir Hinkel and thanks in advance for your answer and help...

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ Normand Pack : Valour - patch 08

Hi Normand, I encountered some bugs in last patch for AS1, for ex. with the MK VIII challenger, when breaking the tracks, all same models (another challengers) in the map, shows the same damage, and after of repair it, still showing the tracks damaged in all models in the map.

the soviet T-50 tank, in the moment when it's destroyed and it's exploding, appear some visual bugs with disordered stretchings in screen above model, for less than one second, after this, the destroyed model appears with normal appearance, this never happened with T-50 old model... but from the first T-50, to be a light tank, it was hard enough to destroy it, even when trying to destroy it with king tiger, however, it can be also destroyed and exploited, but after (in my opinion) a lot of shots of medium and big caliber, not to mention the small caliber, it's almost ineffective to destroy it...

Thank you in advance, if you can fix this bugs soon.

Greetings

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Normand Pack : Valour

Hi Normand, can you upload valour mod for AS2 here in moddb? because steam workshop sucks, and I can't download updates, I have already valour 6 beta, but I can't download last updates with workshop... I really want to you upload the progress of your mod here on ModDB and for this I will be ever grateful, because I don't want keep trying to download from the workshop of steam... greetings

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel

I don't need cheatsmod in sir hinkel's missions nor another missions, because it's much more easy modify save files, for infinite resources and reinforcements ;) but be careful, too many units in map causes unstability or crashes during game...

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel

Hi Sir Hinkel, are you planning to relaunch your mission pack 1.3 (besides GSM missions) in assault squad 2? When do you think you will release it?

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Normand Pack : Valour - patch 08

Thanks very much Normand for sharing your stuff... I wanted long time ago, that you did opel blitz maultier and you did it, very nice work, thanks again, I loved the last modification of sdkfz8 (although I think that some textures are missing, like wheel rims of sdkfz8_x model and bump texture of tires, but I made these missing textures)...

Now what I would like more, is you to follow working in variations of sdkfz8, as sdkfz8 that comes with a flak18 and it that comes with a flak36 and/or 38, would be great.

stay with the enthusiasm and dedication to make such good models, greetings.

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ The Great War 1914-1918

This stuff it's so f*cking great, very much good work, I really want have these skins, because I (and some of we) hate ugly vanilla models.. but your skins are so realistic, for now I'm using models from condemned heroes and some models from chronicles of ww2 (american soldiers) however still missing england's human models, but you have done what I wanted to do for months, only it takes patience and dedication to make such a good and thorough job. congratulations :) When you to release your mod? :D

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Normand Pack : Valour

No, skr mod doesn't have it, because I have skr wehrmacht vehicles and skr infratry weapons mods and neither of two includes opel blitz maultier, only last german soldiers mod (X) have one, but it's based on vanilla opel blitz model, so I would like that Normand to make one opel blitz maultier based on his own model and not based on vanilla model.

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Exclusive gameplay coming tomorrow

Simplemente espectacular, aparte de la iluminación y el manejo de la niebla, el gran realismo de la vegetación, hace dudar, de que se trate de una captura de pantalla de un juego... me encanta, le da una nueva vida al "obsoleto" men of war: AS ... espero que no demores en lanzar la versión 1.2 de tu mod :D

Good karma0 votes
Fenriis1378
Fenriis1378 - - 94 comments @ GSM Fields of Honor X (MoW:AS) - end of Support !

This mod is f*cking amazing! great work!!!... but, some crew animations to some new cannons, are wrong, in flak 38, flak 38 wheeled and flak 18, because e.g. in flak 38, when some truck/halftrack carrying it, crews can't stay above the cannon while transporting it, also, when crews carrying on foot the flak 38, they appear pushing it to the rear coupling tip, when they should push it in the fenders, as shown correctly in the 37mm flak 36, that all their animations are well, refolded, unfolded, in movement and stand.

in others, e.g. flak 38 (quadruple gun) while being transported by a vehicle, the crew appear stand up and floating on the sides of the gun, where they should appear sitting, also on the flak 18, the only wrong animation that show it, is when the gun is deployed and ready, the commander appears stand up and in back, as a anti-tank (e.g. pak 38/40) gun crew, when he should be sitting on the other side of the cannon, as in the original, however, when it is being transported by vehicle carrier, the crew appear in the correct positions ... well, that was the only thing I've found so far, the rest works perfectly, Sir Hinkel missions are awesome.

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Normand Pack : Valour

Hi normand...

would be great to do this variation of the Opel Blitz, the maultier half track... would you like?

greetings ;)

Auctionsamerica.com

Missing-lynx.com

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Mission Screenshots

these human models are from...? or you made them? because in truth they are much better than the horrid vanilla MoWAS models :D

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel's skirmish Missions

this glitch happens for the map, not by scripts or vehicle defects ... because if you open the map in editor and then the mission, just change the location of vehicle or try turn the vehicle, giving us the problem of overturning and exploiting to bring as reinforcement, then save the mission (or test in the editor) and the problem (sometimes) is corrected. I speak from experience, with some attempts at some missions I was doing or with some of your missions, Hinkel, (eg your old mission Afrika with Germans) when I calling reinforcements, some vehicles appeared overturned and exploiting in the foggy border of map, not only halftracks, but also occurred with tanks and other vehicles, also cannons, after hours of review triggers and tags, I found that were well, finally I tried by moving the vehicle (preferably nearby) or even turning it, and so the problem was corrected, well, sometimes...

Good karma+1 vote
Fenriis1378
Fenriis1378 - - 94 comments @ Barbedwire_Cule

Gracias por agregarme :)

Good karma+3 votes
Fenriis1378
Fenriis1378 - - 94 comments @ bassmaniac

very nice your work :)

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ DUBONTIME👽

Thanks for your add :)

Good karma+2 votes
Fenriis1378
Fenriis1378 - - 94 comments @ SirHinkel

thanks for your add :)

Good karma+2 votes