The whole base takes nearly the 1/3 portion of the map, it's defenses are no less than 47 obelisks, 30+ SAMs, 16 patrolling Avatars(10 Sentinel, 6 Purifier), 8 Banshees, 12 venoms, 12 Cobra artillery, some shredder turrets at the critical areas, an extended minefield, 6 tick-tanks, 26 Phantoms for full stealth cover if needed, all with a massive amount of power plants, two enclosed tibfields plus 4 tibspikes. The defenses cover the whole base, impenetrable both on ground and air. Four Conjards(main base) serves the quick replacement of any destroyed structure. All on the map, Pipeline problems 3v3. (modded version of the original Pipeline problems, I do not claim it.)
I'm always trying to build the most flawless base possible, so criticism and suggestions are always welcomed!
The whole base takes nearly the 1/3 portion of the map, it's defenses are no less than 47 obelisks, 30+ SAMs, 16 patrolling Avatars(10 Sentinel, 6 Purifier), 8 Banshees, 12 venoms, 12 Cobra artillery, some shredder turrets at the critical areas, an extended minefield, 6 tick-tanks, 26 Phantoms for full stealth cover if needed, all with a massive amount of power plants, two enclosed tibfields plus 4 tibspikes. The defenses cover the whole base, impenetrable both on ground and air. Four Conjards(main base) serves the quick replacement of any destroyed structure. All on the map, Pipeline problems 3v3. (modded version of the original Pipeline problems, I do not claim it.)
I'm always trying to build the most flawless base possible, so criticism and suggestions are always welcomed!
i word... wow.. O_O
this is very very very awesome =O