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PC gamer and amateur dev from Canada. Unreal Engine 4 user. Huge fan of felines.

Comment History
feline78
feline78 - - 2 comments @ Sahkan

Sorry to hear this but I understand. I don't have the skills to finish the project myself but I really wish someone picks it up.

Thank you for your work, it is inspiring!

Good karma+1 vote
feline78
feline78 - - 2 comments @ Sahkan

About you game OldSchool Nightmare, I played the demo many times and it's great. The art style is perfect. I really like the old school early 90s simple gameplay, like the fact that a jump function is not possible - that's great so old-school! Everything is the demo looks great, the textures, weapons, techno music and the 2 monsters. As far as I'm concerned, for an indie game, you've got it made. Just make at least a few more levels (and they can be just basic levels) using the assets you already have and release the game to sell.

Many Indie games - as I am sure you know - are pretty simple and basic. I've read many times that the great danger of game developers is thinking too big and wanted to add too much to their game and as a result end up with something too complex and hard to manage. Wanting too much polish can also be a pitfall when people don't have the time or have the human or financial ressources at their disposal. This is even more true for indie guys.

I bought this Unity-made game called "Grudgekill" on the Microsoft Windows Store and its got just two types of zombies and the game seems to be simply a "wave type" game where you just survive for as long as you can. I like that game but your game is already superior in so many ways.
I'm running OldSchool Nightmare on a Windows 10 x64 with an Intel i5 6400T (with Intel Integrated HD graphics 530 - so no fancy GeForce), 8 GIGS RAM and its running fine on my PC though it's pushing it quite a bit (normal since I don't have a GeForce). Your game also is pretty stable on my system.

Good karma+1 vote