• Register

This member has provided no bio about themself...

Comment History  (0 - 30 of 38)
fatcheek
fatcheek - - 38 comments @ US helmet mod update 2021

Dude...........first.............make sure that the folder skin name and the .def file both have the same exact name.........next make sure that the file in the set/stuff/head folder has the same name .....also (open it in note pad!!) and make sure it has the same name there as well then it should appear in game......but if you still getting the exclamation mark over head all the filenames are not the same......all( as in each individual skin file) must have the same name of its self in order to show up in game!!!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ navy and marines update

down load the original skin pack from 3000 miles to Tokyo mod found on mod database just do a search for the mod and you will have all the back packs!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ navy and marines update

you have to set or change the skins in the mission editor first!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ US helmet mod update 2021

into your ent/equip/human skin/ and the other files go into you're set folder

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ navy and marines update

should be in my helmets mod download it

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ navy and marines update

Russian skins have already been done and posted by another member on this board just do a search for them.

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ US helmet mod update 2021

thanks they could be better but I was starting to see triple after working on them for so long! and now that people see how it can be done maybe someone else will pitch in!

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ USA skins

look inside the skin folder for each of them and find the file named protecao and rename it to this........proteção just copy past the word and change the file name and that is it then the nee pads should work!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ USA skins

no

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ USA skins

place in you humans skin folder

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ US helmet mod update 2021

remember if your men are getting a red light bulb on head where a helmet should be check your set files make sure to open them with notepad and check to see if they have the same file name as each helmet folder you are trying to use if they are not the same you need to change the name ........Example......{entity "air#501lt"} again make sure the names are the same also inside the skins folder make sure the file name and the file inside are the same you have to open it up also in notepad to check it ....example ......{item "air#327"} hope this helps!

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ USA skins part 2

they should be in part two

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ USA skins part 2

they should be under the file names of navy 1 navy 2 etc..

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ all usa skins

coming soon gents!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ navy and marines

navy and marines coming soon along with the fighting Seabees!

Good karma0 votes
fatcheek
fatcheek - - 38 comments @ unit patches

just use paint.net or Photoshop put dds file in and copy past over appropriate area and click save and that is it.

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ british unit patches

well just Google it and add your self its easy:)

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ unit patches

You can make your own just Google for the image past it over the medics arm band in the same location create a separate file rename it and rename the script file the same name in side folder and save then place in your mod human skin folder.

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ Fatcheek

these are for MOWAS only although technically they should work in Mow to.

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ unit patches

no I did not I only place in units that saw action during the war

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ unit patches

you copy past over the same area of a dds skin file using paint.net or photo shop.

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ british uniform patches

its maddening I tell ya maddening!!!

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ familar faces

yeah I know but you just adjust the over all hue of color takes patients to get it right and I tend not to have much sometimes ;)

Good karma+1 vote
fatcheek
fatcheek - - 38 comments @ helmet mod and shoulder patch

currently working on British helmets and unit shoulder patches:)

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ US helmet mod update 2021

No the dds files go into your ent/equip/human skin/ and the other files go into you're set folder. Just download the update and allow to overight the folders

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ unit patches

Yes I know do you know what action that unit saw during ww2 and where? also all of the unit patches can be found at Wikipedia.com

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ SirHinkel's Variety Missions 1.0 Support ended!

okay I feel ya but if you decide to just think more about tactics when you do it will open up a different perspective on map missions just saying..it is the former marine in me go figure...anyhow thanks for responding:)

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ SirHinkel's Variety Missions 1.0 Support ended!

well I know you know this but I am just saying....you can change unit groupings out with any other by just giving the same tag name and such can make groupings as large or as small as you want without even touching the script and further the spawn points/way points can be moved anywhere on the map with a simple mouse click most times it takes me about 45min to hour to set up a large huge map mission and not even touch the script at all other than the way points and flag points:)

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ SirHinkel's Variety Missions 1.0 Support ended!

have you considered having more than one map in mind while you are setting up a script?....anyhow just trying to come up with ways for quicker and yet just as brutal missions:)

Good karma+2 votes
fatcheek
fatcheek - - 38 comments @ SirHinkel's Variety Missions 1.0 Support ended!

hey as I have played around with this method I have found it to be surprisingly difficult to take control of whole map even with it on normal ....I have taken your scripted mission from the map France place and rearrange the troops and equipment on your map called the hill and it took me a two days of playing just to get half way up the hill! hamburger hill anyone? talk about an unexpected surprise:)

Good karma+3 votes