Good velocity on changes today. Pet Management is now well under way. Maturing of the clickable interface is starting to show.
It is now fun to play point and click battle turn based with foes.
We also started making the over-world more formally structured rather than heap of randomness that made now sense. We hope to publish the world map sometime in Jan or Feb.
It is a large feeling world. 10 caverns on the over-world alone. Caverns can go to level 2-3 which are not on the overworld.
Towers and palaces don't count yet either because they are content and integral to the story.
The over world itself is fully set. You can explore the whole overworld. Now we just need to add cities, content to it.
Monster spawn zones have also been mapped out.
FabulaDivina
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