Привет, в какой программе работаешь? Я работаю в jack editor, и там карта не сохраняется если её не экспортировать. Пишет что-нибудь когда пытаешься сохранить файл?
Привет, в какой программе работаешь? Я работаю в jack editor, и там карта не сохраняется если её не экспортировать. Пишет что-нибудь когда пытаешься сохранить файл?
I decided to port this epidode on valve hammer editor while I have the maps sources, the mod will be ported on steam version and all transitions will be fixed
Oh, I see why you had HEV startup messages.
I have one question- how did you get hev startup messages? I have deleted them
And, speaking about steam version: i tried to make it via steam folder creator, but there is some problems:
1. B1a1a map can't run because of the stupid error somewhere in the editor. I think this is because I was using Jack editor, while for steam version there is valve hammer.
2. In some points there are entities with yellow dots- because of the same thing
And the last one problem of steam version is, that even changelevel triggers aren't working correctly. You spawn somewhere under the ground and you can't even noclip.
As I said, this problems are because of the maps are using jack editor, while steam version uses valve hammer editor.
Speaking about landmarks for saving hp and ammo- I tried, but....
The landmarks, even being correctly, still can spawn you in the middle of the floor and not on the landmark's point. Also, it also teleports enemies, which is not correct. I suppose that I need to make "tunnel-transitions", where enemies can't find you to teleport and the landmark points are more accurate because of the tunnel.
The weapons- different arms? I remember that every of them was a single black color!
So, I understand thatt everything is mine stupid mistakes, but still, I will continue making this mod for myself- at least, episode 2 can come in this year, there are only ~6 maps so when I'll done the main 3-episoded project I'll try to fix all these mistakes, also I'll show how steam port works, so... that's all
Hello! If you see some errors in my mod, like fullbright, or yellow dots around entities, do a screenshot and write about them here: Discord.gg
The credits to everyone will be published when the first mod version is released. I'm sorry to everyone
Will there be performance fix for the last 3 levels of First Slice in the next update? Using Direct3D, they shot lady luck, buffet and street are lagging. Other levels too, but not so strong like this levels. Still, the original leak levels working fine
it looks cool if it is your first map, btw hl2 beta minimalist mod was just like unfinished styleguide maps with bad voice acting and something cool like bus ride, and yours is just a bad map with some enemies and stolen models. also the lightning is bad for the night map
Depending on the quality, the mod is fine, but when I dared to go somewhere, the weapon in my hands doubles and twitches
пожалуй удалю это так как тут даже ничего оригинального нет
нет текстур у быстрого хедкраба
One time it was trojan DefenseEvasion, and now FileRepMalware. I think its just mistake because I have mod on my pc and there is no problems for a long time.
Exomanil
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