I think you're right. I didn't even think of this. I've never had the issue before so it definitely didn't come to mind.
I think you're right. I didn't even think of this. I've never had the issue before so it definitely didn't come to mind.
Thanks. I'll give it a shot without the resetting Titans mini-mod and see how it plays out. Although, I'm a little demotivated at having to start a third new game already. ^^'
UPDATE:
I even have crashing issues with this new setup now when trying to load my new save. Not sure what the problem is, but I'm going to reinstall every mod and maybe the game as well.
I get very odd crashes sometimes when zooming in to a planet. Does anyone else get this issue?
My load order is:
TXT2
SinsArchiveVersion 194
Version 0
enabledModNameCount 7
enabledModName "INT SinsRe"
enabledModName "E4X SinsRe"
enabledModName "E4X Resetting Titan Levels"
enabledModName "E4X BGM Enhanced Graphics"
enabledModName "Star Wars Interregnum Beta 2"
enabledModName "Enhanced 4X Mod 1.87"
enabledModName "SinsRemastered-v0.95b"
EDIT: I changed my load order and started a new game. Seems okay for now, but my other save seems to be doomed.
My new load order is:
TXT2
SinsArchiveVersion 197
Version 0
enabledModNameCount 7
enabledModName "E4X Resetting Titan Levels"
enabledModName "INT SinsRe"
enabledModName "E4X SinsRe"
enabledModName "E4X BGM Enhanced Graphics"
enabledModName "Star Wars Interregnum Beta 2"
enabledModName "Enhanced 4X Mod 1.87"
enabledModName "SinsRemastered-v0.95b"
I meant the research boost, indeed, sorry.
Thanks for replying.
Hey. Great mod and I look forward getting into it further.
Can I ask if there will be any fixes for some of the non-functioning features (like the defence platforms for the Trade Alliance)?
I noticed this as well. Hopefully will be fixed.
I fixed this issue by verifying the integrity of my game and then reinstalling the mod (without deleting anything beforehand).
I guess I will be finally playing the campaign again.
All sounding and looking great. I'm looking forward to re-spreading the Tau'va across Dawn of War.
Yeeees. I fooking love this. The T'au looking solid.
That's awesome! Thanks for the reply.
I looked back at the previous T'au images you posted, and they're looking great! Can I ask if the T'au will get a few extra buildings, too? Even something like a Sentry Turret?
Thanks again for the mod. :)
Restarting the game solved it, actually.
My Viscount titan ship is the colour of my faction instead of its normal textures. Has anyone else encountered this?
I'll try to re-install the mod to see if that fixes it in the meantime.
This is fantastic news.
I've enjoyed this mod since I first found and played it. Well done, all.
I love it. I wasn't sure if you guys were going to do make a brand new one that differed too much from the rebel one, but this looks awesome.
What settings are people using?
I am trying out the third one (Hard in vanilla) and I'm not having any challenges at all from the AI. Maybe it was the map I chose? I'm using the Council Space map.
Hey GoaFan77. I hope all is going well with yourselves as well as the mod! Have you any plans to make a return to your YouTube channel at some point? I enjoyed the little videos you made for the mod and whatnot.
Cheers
I'm having trouble starting up other mods with this installed. My kingdoms.exe is tied to this mod now (I'm not sure if that was intended or not), so everytime I start another mod's .bat file that uses Kingdoms, this one boots up.
Edit: Nevermind! I forgot the launch options were changed to CoW. :-]
Will you guys be updating the minimods, too?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH.
Great :-]
TW:: Warhammer, CoW: Beginning of the End Times, Warsword Conquest...
May it never stop.
Can I ask how the mini-mods work with the current version?
I did read before that another person from an earlier comment was having problems with them, but are they severe or noticeable enough to recommend not being used with a new game?
Release date same day as Xcom 2! Tough choices ahead. :-]
Would you ever consider adding 'Calradia in Darkness' to the mod?
I believe it's not too hard to install for users, as I've used it in the past in mods which did not use it, but the theme could be neat for Warhammer.
Another plus is how it isn't demanding on the graphics card, whatsoever (The author's words: "This modification DOES NOT increase the load on the graphics card!")
However, due to its fairly easy ability to install manually by mod users, I wouldn't consider it a must for the base mod - just an idea, though!
Euroland
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