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EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

If you need anything code related, just hook me up and i will see what i can do.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

I had the same problem. It seems that the installer puts SDK folder under a different name for Windows 8. All you have to do is move the folder into Microsoft SDKs\DirectX IIRC.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

It's Buzz now ;P.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

The editor is aimed to be fast so it shouldn't require any super machine to run it unless for later when it comes to real-time lightning (and perhaps shadowing).

I usually commit an update at the weekends otherwise i will get too far ahead and mess things up.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

When do you plan on working on entity stuff like the local player entity and ET_PLAYER?.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ In The Shadows

Played it all through and i must say it was interesting!. It was really cool to see some new/updated monsters in the game, i hope to see future development!.

Good karma+2 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Good to hear some news!, thought it was kinda dead around here xD. Kind curious of whats coming up next with the engine, any hints ? :D.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Sven Co-op

How can i find They Hunger servers?. I only find like five servers on my list.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Generators

Well it isn't planned right now but who knows, maybe i will add it later on when there is nothing else to do :-P. As for the shadows, soft stencil shadow volumes are planned for the future, i don't really like the shadow mapping stuff.. IMO soft stencil shadow volumes has way better quality visual wise.

I only wish there were a complete high quality texture pack for Quake 2 :/.

Edit: You can look at a old project that has Soft Stencil Shadow Volumes here: Imageshack.us

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ DevBlog #1 - AI Path Finding

Yes it is sir, finally! lol. It is kinda ambitious when you look at the quality i'm putting in it (if you compair vs id Tech 4).

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ DevBlog #1 - AI Path Finding

Hmm.. never heard about the box/volume path finding. Monsters already tries to find the most efficient route to get to the target but it can mess up if you place too few or nodes in a bad way.

Thanks! :).

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Project Vortex

Everyone, go to my "Eternal Tech" project!. You'll see something cewl :D.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Devblog #12 - The Greater Good

Looks really good!, very polished levels but maybe a bit too dark in some shots(?). Keep up the good work!.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ 0 A.D. Empires Ascendant

Very nice project, have been waiting for a AoE 1-ish game and will try it out.

Good karma+4 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ The Red Alert

The view feels a bit too big, in Red Alert 1 the camera view were much higher up (well perspective) but i guess that´s a engine problem.

Good karma+3 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ WIP bump and specular mapping

Thanks, i'm going to upload a small video that shows it in-game later on real-time once it´s finished.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Looks amazing for an indie title!.

Good karma+2 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Not sure how it works but i think they need to buy a license from id software before selling it (if they will).

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ DDOS causing system instability

My thoughts exacly, childish people.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Eternal Tech

The SVN will be available when i am finished with the renderer and some client cleanup. I have some big news coming up at Christmas day. The progress has be slow lately because of MineCraft haha. Thank you :).

Good karma+2 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Minecraft

Been playing this game for a while now but i would like to mention two features i´d like to see in the game. One of them is a "dynamic" torch which means if you hold it in your hand, it should emit light. Another one is to remove the force "pause" thing when hitting esc or tabbing out and add it as a option. Keep up the great work!.

Good karma+2 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ First Person Arm Models+Texture

Why take a mainstream industry job when we indies will take over the mainstream industry?, muhhahahahaha.

Good karma0 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Alien Arena 2011 v7.50 for Windows

Going to try it out!. The physics feature looks very interesting.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

You are one helluva designer/artist!.

Good karma+3 votes
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Fps Terminator November Update

The art/color style and atmosphere is awesome!, fits very well with the terminator world.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Voted.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Oh, well i haven´t looked into that engine more then like one time, he magicly chunked ALL code together into one .c file LOL.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

I don´t remember any engine that copied Q2e to 100%, sure some engines had bits here and there from Q2e but nothing major.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ OverDose

Vic was the main developer on qFusion and hes now working on Warsow. Alien Arena is beeing developed by Irritant_new engine wise. qFusion had many people helping on it since it was targeting to be a id Tech 3 clone at the time before the id Tech 3 engine was even GPL.

Good karma+1 vote
EternalGamesNaN
EternalGamesNaN - - 85 comments @ Valve

(buried)

Blizzard?

Good karma-9 votes