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I’ve worked within the games industry an virtual reality for over 18 years, and have a wealth of experience covering all aspects of development and publishing video games. I work regularly as a consultant on the production of AAA to induce specific emotions in the video game: FRIMA FATED, UBISOFT Assassin's Creed... Currently researcher and UX senior consultant, I work on the emotionally reactive avatar design, I coordinates a User Experience research project on emotional gaming with Ubisoft. Ph.D. In ParisTech ENSAM University. UX Theme: Process of Induction of emotions in video game and VR. International lecturer on UX and emotions in video game: ENSAM Paris, Ritsumeïkan Kyoto, Kanagawa IT Tokyo, Cybertherapy Ottawa, Siggraph Asia Singapore, ITF Switzerland 2015.

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