Any updates ?
Your link to DLTX/Modded Exes (Required, at least Release 2024.03.08) is broken
Any updates ?
Your link to DLTX/Modded Exes (Required, at least Release 2024.03.08) is broken
this started showing after adding the new re: done collections. Game starts but crashes when start loading at cordon
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Encountered !![red_greh_trader_squad]:online_offline_group, mark section to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Encountered !![red_greh_tech_squad]:online_offline_group, mark section to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Found section red_greh_tech_squad to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Deleting section red_greh_tech_squad
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Found section red_greh_trader_squad to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Deleting section red_greh_trader_squad
!!!DLTX ERROR Attemped to override section 'pivo', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx, mod file mod_system_denro_icons.ltx
-----loading d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Encountered !![red_greh_trader_squad]:online_offline_group, mark section to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Encountered !![red_greh_tech_squad]:online_offline_group, mark section to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Found section red_greh_tech_squad to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Deleting section red_greh_tech_squad
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Found section red_greh_trader_squad to delete
[DLTX] [d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx] Deleting section red_greh_trader_squad
!!!DLTX ERROR Attemped to override section 'pivo', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx, mod file mod_system_denro_icons.ltx
female zombies are going to get jealous.
this include redpill dialogues or does it conflict?
"Oh itsa me mario just fixina the pipes for the streloks"
Imagine going agroprom underground.. fighting bandits, bloodsuckers, you go deeper.. and find mario near the acid anomalies.
it conflicts with other mods wont even start after the launcher
hope my pc won't explode will try it
I dissapeared
interesting.. can't wait to see for the crazy ducks and gooses with sharpened teeth in the swamps XD
totally cool! that's a 10
Couldn't load anomaly because of this mod. I have a lot others but it said this, i removed the mod and it runs.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_eda6dbb4f550d9cbcae19308e6dd43d8>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 371
[error]Description : fatal error
[error]Arguments : Duplicate section 'm_boar_big_monster' wasn't marked as an override.
Override section by prefixing it with '!' (![m_boar_big_monster]) or give it a unique name.
Check this file and its DLTX mods:
"d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx",
file with section "m_boar.ltx",
file with duplicate "mm_boar_big_monster.ltx"
Do you want to exit the dangers of the zone and go back to your angry controller wife and explain why you left? Y/N
Stalker: "But I saw Strelok, I swear!"
Wife: "I don't care, you have better brought some RU's to the table or I will show you a real brain scorcher"
Everyday closer to the day where we will be able to scam sidorovich
XD
I know that some modders are against the idea of adding IA to npcs to have more dynamic dialogs but i still keep hopes to see it happen.
great mod. this game keeps getting better and better. Will you make also that NPC's can climb?
Imagine chasing parkour bandits! Or scared stalkers running from mutants climbing as high as they can to avoid certain death.
Thats nice. Still need a fix that sets at least the small mines to be accesible from the quick inventory, though : (
they should also be in renegade faction, very cool mod
My install was working fine so far, but i added this mod and when i tried to go to cordon this CTD happened . Tried again without the mod, and the same, tried new game, the same. Any help?
FATAL ERROR
[error]Expression : g_uiSpotXml->NavigateToNode(path_base,0)
[error]Function : CMapLocation::LoadSpot
[error]File : map_location.cpp
[error]Line : 105
[error]Description : XML node not found in file map_spots.xml
[error]Arguments : water_spot
stack trace:
when they flee to what kind of places in the map they will tend to go?
"When the controller is chillin" XD
where is the file for rebalancing calories input on food?
cool mod but when are rats becoming aggresive?
finally someone did it. THanks!
equismas
joined
Nacà y moriré.